28#include <AffordanceKit/UnimanualAffordance.h>
29#include <Inventor/nodes/SoCoordinate3.h>
30#include <Inventor/nodes/SoLineSet.h>
31#include <Inventor/nodes/SoMaterial.h>
43 const std::string& layerName,
44 const std::string&
id,
45 float minExpectedProbability,
46 const AffordanceKit::PrimitivePtr& primitive);
53 const Eigen::Matrix4f& sampling2);
void visualize(const armarx::DebugDrawerInterfacePrx &debugDrawer, const std::string &layerName, const std::string &id, float minExpectedProbability, const AffordanceKit::PrimitivePtr &primitive)
UnimanualAffordanceArmarX(const AffordanceKit::UnimanualAffordancePtr &unimanualAffordance)
SoSeparator * visualizationNode
SoLineSet * visualizationLineSetNode
Eigen::Vector3f computeSamplingPosition(const Eigen::Matrix4f &pose, float offset)
AffordanceKit::UnimanualAffordancePtr affordance
SoCoordinate3 * visualizationCoordinateNode
SoMaterial * visualizationMaterialNode
float computeSamplingDistance(const Eigen::Matrix4f &sampling1, const Eigen::Matrix4f &sampling2)
~UnimanualAffordanceArmarX()
std::shared_ptr< UnimanualAffordanceArmarX > UnimanualAffordanceArmarXPtr
::IceInternal::ProxyHandle<::IceProxy::armarx::DebugDrawerInterface > DebugDrawerInterfacePrx