pcl.h
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1/*
2 * This file is part of ArmarX.
3 *
4 * ArmarX is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License version 2 as
6 * published by the Free Software Foundation.
7 *
8 * ArmarX is distributed in the hope that it will be useful, but
9 * WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 *
16 * @author Fabian Reister ( fabian dot reister at kit dot edu )
17 * @date 2021
18 * @copyright http://www.gnu.org/licenses/gpl-2.0.txt
19 * GNU General Public License
20 */
21
22#pragma once
23
24
25#include <pcl/point_cloud.h>
26#include <pcl/point_types.h>
27
28namespace armarx::conversions
29{
30
31 inline pcl::PointXYZ
32 to3D(const pcl::PointXY& v2)
33 {
34 return pcl::PointXYZ{v2.x, v2.y, 0.F};
35 }
36
37 pcl::PointCloud<pcl::PointXYZ> to3D(const pcl::PointCloud<pcl::PointXY>& v);
38
39} // namespace armarx::conversions
std::vector< Eigen::Vector3f > to3D(const std::vector< Eigen::Vector2f > &v)
Definition eigen.cpp:11