ImportDialogController Class Reference

Subcontroller which handles all user interaction with the import dialog in the GUI, communicates with other controllers via signals and slots. More...

#include <RobotComponents/gui-plugins/RobotTrajectoryDesignerGuiPlugin/Controller/ImportDialogController.h>

+ Inheritance diagram for ImportDialogController:

Public Slots

void environmentChanged (EnvironmentPtr environment)
 Set the enviroment.
 
void open ()
 Opens an import dialog.
 

Signals

void import (DesignerTrajectoryPtr trajectory)
 Notifies other controllers about the import of a trajectory.
 

Public Member Functions

 ImportDialogController ()
 Creates a new ImportDialogController and assigns a designer importer to handle.
 
void onConnectComponent () override
 
void onDisconnectComponent () override
 
void onExitComponent () override
 
void onInitComponent () override
 

Detailed Description

Subcontroller which handles all user interaction with the import dialog in the GUI, communicates with other controllers via signals and slots.

Constructor & Destructor Documentation

◆ ImportDialogController()

Creates a new ImportDialogController and assigns a designer importer to handle.

Member Function Documentation

◆ environmentChanged

void environmentChanged ( EnvironmentPtr environment)
slot

Set the enviroment.

Parameters
Thenew enviroment

◆ import

void import ( DesignerTrajectoryPtr trajectory)
signal

Notifies other controllers about the import of a trajectory.

◆ onConnectComponent()

void onConnectComponent ( )
overridevirtual

◆ onDisconnectComponent()

void onDisconnectComponent ( )
overridevirtual

◆ onExitComponent()

void onExitComponent ( )
overridevirtual

◆ onInitComponent()

void onInitComponent ( )
overridevirtual

◆ open

void open ( )
slot

Opens an import dialog.


The documentation for this class was generated from the following files: