32 const std::shared_ptr<memoryxcontroller::MemoryXController>& memoryXController,
33 const std::shared_ptr<scene3D::Scene>& scene,
34 const std::string& objectId) :
35 Operation(memoryXController, scene, objectId)
42 std::shared_ptr<controller::Operation> inverseOperation(
44 return inverseOperation;
A operation which does nothing.
EmptyOperation(const std::shared_ptr< memoryxcontroller::MemoryXController > &memoryXController, const std::shared_ptr< scene3D::Scene > &scene, const std::string &objectId)
Creates a new instance.
const OperationPtr createInverseOperation() const override
Returns a new operation, which does nothing.
void executeOnScene() override
Do nothing.
void executeOnWorkingMemory() override
Do nothing.
std::string getObjectId() const
Returns the ID of the object, this Operation is working on.
const std::shared_ptr< memoryxcontroller::MemoryXController > getMemoryXController() const
Returns the the MemoryXController to execute the Operation at.
const std::shared_ptr< scene3D::Scene > getScene() const
Returns the the Scene to execute the Operation at.
Operation(const std::shared_ptr< memoryxcontroller::MemoryXController > &memoryXController, const std::shared_ptr< scene3D::Scene > &scene, const std::string &objectId)
A constructor.
std::shared_ptr< Operation > OperationPtr