An oriented bounding box in the global frame.
More...
#include <ArmarXSimulation/components/FakeObjectDetector/VisibilityCheck.h>
|
| Eigen::Matrix3f | axes () const |
| |
| Eigen::Vector3f | center () const |
| |
| std::array< Eigen::Vector3f, 8 > | corners () const |
| | The eight corners in global coordinates.
|
| |
|
| Eigen::Matrix4f | centerPose = Eigen::Matrix4f::Identity() |
| | Rotation = box axes, translation = box centre.
|
| |
| Eigen::Vector3f | halfExtents = Eigen::Vector3f::Zero() |
| | Half the extent along each local box axis.
|
| |
An oriented bounding box in the global frame.
◆ axes()
| Eigen::Matrix3f axes |
( |
| ) |
const |
◆ center()
| Eigen::Vector3f center |
( |
| ) |
const |
◆ corners()
| std::array< Eigen::Vector3f, 8 > corners |
( |
| ) |
const |
The eight corners in global coordinates.
◆ centerPose
| Eigen::Matrix4f centerPose = Eigen::Matrix4f::Identity() |
Rotation = box axes, translation = box centre.
◆ halfExtents
| Eigen::Vector3f halfExtents = Eigen::Vector3f::Zero() |
Half the extent along each local box axis.
The documentation for this struct was generated from the following files: