DynamicScene.h
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/**
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* This file is part of ArmarX.
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*
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* ArmarX is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation.
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*
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* ArmarX is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* @author Fabian Reister ( fabian dot reister at kit dot edu )
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* @author Christian R. G. Dreher ( c dot dreher at kit dot edu )
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* @date 2021
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* @copyright http://www.gnu.org/licenses/gpl-2.0.txt
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* GNU General Public License
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*/
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#pragma once
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#include <vector>
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#include <
RobotAPI/libraries/ArmarXObjects/ObjectPose.h
>
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#include <
armarx/navigation/human/types.h
>
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#include <
armarx/navigation/memory/types.h
>
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namespace
armarx::navigation::core
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{
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struct
DynamicScene
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{
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human::Humans
humans
;
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std::vector<memory::LaserScannerFeatures>
laserScannerFeatures
;
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// all objects that are attached to the root node of the robot
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std::vector<objpose::ObjectPose*>
attachedObjects
;
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};
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}
// namespace armarx::navigation::core
ObjectPose.h
armarx::navigation::core
This file is part of ArmarX.
Definition
aron_conversions.cpp:22
armarx::navigation::human::Humans
std::vector< Human > Humans
Definition
types.h:48
types.h
types.h
armarx::navigation::core::DynamicScene
Definition
DynamicScene.h:37
armarx::navigation::core::DynamicScene::attachedObjects
std::vector< objpose::ObjectPose * > attachedObjects
Definition
DynamicScene.h:42
armarx::navigation::core::DynamicScene::humans
human::Humans humans
Definition
DynamicScene.h:38
armarx::navigation::core::DynamicScene::laserScannerFeatures
std::vector< memory::LaserScannerFeatures > laserScannerFeatures
Definition
DynamicScene.h:39
armarx
navigation
core
DynamicScene.h
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