constants.cpp
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1#include "constants.h"
2
4{
5
6 std::string CONTROL_SKILL_PROVIDER_NAME = "control_skill_provider";
7
8 std::string MOVE_JOINTS_TO_POSITION_SKILL_NAME = "MoveJointsToPosition";
9 std::string MOVE_JOINTS_WITH_VELOCITY_SKILL_NAME = "MoveJointsWithVelocity";
10 std::string MOVE_JOINTS_TO_NAMED_CONFIGURATION_SKILL_NAME = "MoveJointsToNamedConfiguration";
11 std::string RELAX_HAND_SKILL_NAME = "RelaxHand";
12 std::string SHAPE_HAND_SKILL_NAME = "ShapeHand";
13 std::string OPEN_HAND_SKILL_NAME = "OpenHand";
14 std::string CLOSE_HAND_SKILL_NAME = "CloseHand";
15
16 std::string HOME_POSE_SKILL_NAME = "HomePose";
17 std::string ZERO_POSE_SKILL_NAME = "ZeroPose";
18 std::string EXECUTE_TRAJECTORY_SKILL_NAME = "ExecuteTrajectory";
19 std::string GUIDING_COLL_AVOIDANCE_SKILL_NAME = "GuidingCollisionAvoidance";
20
21 std::string SWITCH_COORDINATION_MODE = "SwitchCoordinationMode";
22
23} // namespace armarx::control::skills::constants
std::string MOVE_JOINTS_TO_NAMED_CONFIGURATION_SKILL_NAME
Definition constants.cpp:10
std::string MOVE_JOINTS_TO_POSITION_SKILL_NAME
Definition constants.cpp:8
std::string MOVE_JOINTS_WITH_VELOCITY_SKILL_NAME
Definition constants.cpp:9