armarx::control::skills::constants Namespace Reference

Namespaces

namespace  skill_ids
 

Variables

std::string CLOSE_HAND_SKILL_NAME = "CloseHand"
 
std::string CONTROL_SKILL_PROVIDER_NAME = "control_skill_provider"
 
std::string EXECUTE_TRAJECTORY_SKILL_NAME = "ExecuteTrajectory"
 
std::string GUIDING_COLL_AVOIDANCE_SKILL_NAME = "GuidingCollisionAvoidance"
 
std::string HOME_POSE_SKILL_NAME = "HomePose"
 
std::string MOVE_JOINTS_TO_NAMED_CONFIGURATION_SKILL_NAME = "MoveJointsToNamedConfiguration"
 
std::string MOVE_JOINTS_TO_POSITION_SKILL_NAME = "MoveJointsToPosition"
 
std::string MOVE_JOINTS_WITH_VELOCITY_SKILL_NAME = "MoveJointsWithVelocity"
 
std::string OPEN_HAND_SKILL_NAME = "OpenHand"
 
std::string RELAX_HAND_SKILL_NAME = "RelaxHand"
 
std::string SHAPE_HAND_SKILL_NAME = "ShapeHand"
 
const armarx::skills::ProviderID SkillProviderID
 
std::string SWITCH_COORDINATION_MODE = "SwitchCoordinationMode"
 
std::string ZERO_POSE_SKILL_NAME = "ZeroPose"
 

Variable Documentation

◆ CLOSE_HAND_SKILL_NAME

std::string CLOSE_HAND_SKILL_NAME = "CloseHand"

◆ CONTROL_SKILL_PROVIDER_NAME

std::string CONTROL_SKILL_PROVIDER_NAME = "control_skill_provider"

◆ EXECUTE_TRAJECTORY_SKILL_NAME

std::string EXECUTE_TRAJECTORY_SKILL_NAME = "ExecuteTrajectory"

◆ GUIDING_COLL_AVOIDANCE_SKILL_NAME

std::string GUIDING_COLL_AVOIDANCE_SKILL_NAME = "GuidingCollisionAvoidance"

◆ HOME_POSE_SKILL_NAME

std::string HOME_POSE_SKILL_NAME = "HomePose"

◆ MOVE_JOINTS_TO_NAMED_CONFIGURATION_SKILL_NAME

std::string MOVE_JOINTS_TO_NAMED_CONFIGURATION_SKILL_NAME = "MoveJointsToNamedConfiguration"

◆ MOVE_JOINTS_TO_POSITION_SKILL_NAME

std::string MOVE_JOINTS_TO_POSITION_SKILL_NAME = "MoveJointsToPosition"

◆ MOVE_JOINTS_WITH_VELOCITY_SKILL_NAME

std::string MOVE_JOINTS_WITH_VELOCITY_SKILL_NAME = "MoveJointsWithVelocity"

◆ OPEN_HAND_SKILL_NAME

std::string OPEN_HAND_SKILL_NAME = "OpenHand"

◆ RELAX_HAND_SKILL_NAME

std::string RELAX_HAND_SKILL_NAME = "RelaxHand"

◆ SHAPE_HAND_SKILL_NAME

std::string SHAPE_HAND_SKILL_NAME = "ShapeHand"

◆ SkillProviderID

const armarx::skills::ProviderID SkillProviderID
extern
Initial value:
{
std::string CONTROL_SKILL_PROVIDER_NAME
Definition constants.cpp:6

◆ SWITCH_COORDINATION_MODE

std::string SWITCH_COORDINATION_MODE = "SwitchCoordinationMode"

◆ ZERO_POSE_SKILL_NAME

std::string ZERO_POSE_SKILL_NAME = "ZeroPose"