armarx::control::skills::constants::skill_ids Namespace Reference

Variables

const armarx::skills::SkillID CloseHand
 
const armarx::skills::SkillID ExecuteTrajectory
 
const armarx::skills::SkillID GuidingCollAvoidance
 
const armarx::skills::SkillID HomePose
 
const armarx::skills::SkillID MoveJointsToNamedConfiguration
 
const armarx::skills::SkillID MoveJointsToPosition
 
const armarx::skills::SkillID MoveJointsWithVelocity
 
const armarx::skills::SkillID OpenHand
 
const armarx::skills::SkillID RelaxHand
 
const armarx::skills::SkillID ShapeHand
 
const armarx::skills::SkillID SwitchCoordinationMode
 
const armarx::skills::SkillID ZeroPose
 

Variable Documentation

◆ CloseHand

const armarx::skills::SkillID CloseHand
extern
Initial value:
{
std::string CLOSE_HAND_SKILL_NAME
Definition constants.cpp:14
const armarx::skills::ProviderID SkillProviderID
Definition skill_ids.cpp:8

◆ ExecuteTrajectory

const armarx::skills::SkillID ExecuteTrajectory
extern
Initial value:
{
std::string EXECUTE_TRAJECTORY_SKILL_NAME
Definition constants.cpp:18

◆ GuidingCollAvoidance

const armarx::skills::SkillID GuidingCollAvoidance
extern
Initial value:
{
std::string GUIDING_COLL_AVOIDANCE_SKILL_NAME
Definition constants.cpp:19

◆ HomePose

const armarx::skills::SkillID HomePose
extern
Initial value:
{
std::string HOME_POSE_SKILL_NAME
Definition constants.cpp:16

◆ MoveJointsToNamedConfiguration

const armarx::skills::SkillID MoveJointsToNamedConfiguration
extern
Initial value:
{
std::string MOVE_JOINTS_TO_NAMED_CONFIGURATION_SKILL_NAME
Definition constants.cpp:10

◆ MoveJointsToPosition

const armarx::skills::SkillID MoveJointsToPosition
extern
Initial value:
{
std::string MOVE_JOINTS_TO_POSITION_SKILL_NAME
Definition constants.cpp:8

◆ MoveJointsWithVelocity

const armarx::skills::SkillID MoveJointsWithVelocity
extern
Initial value:
{
std::string MOVE_JOINTS_WITH_VELOCITY_SKILL_NAME
Definition constants.cpp:9

◆ OpenHand

const armarx::skills::SkillID OpenHand
extern
Initial value:
{
std::string OPEN_HAND_SKILL_NAME
Definition constants.cpp:13

◆ RelaxHand

const armarx::skills::SkillID RelaxHand
extern
Initial value:
{
std::string RELAX_HAND_SKILL_NAME
Definition constants.cpp:11

◆ ShapeHand

const armarx::skills::SkillID ShapeHand
extern
Initial value:
{
std::string SHAPE_HAND_SKILL_NAME
Definition constants.cpp:12

◆ SwitchCoordinationMode

const armarx::skills::SkillID SwitchCoordinationMode
extern
Initial value:
{
std::string SWITCH_COORDINATION_MODE
Definition constants.cpp:21

◆ ZeroPose

const armarx::skills::SkillID ZeroPose
extern
Initial value:
{
std::string ZERO_POSE_SKILL_NAME
Definition constants.cpp:17