75 std::vector<scene3D::SceneGroupPtr> sceneGroups;
scene3D::SceneGroupPtr getGroupById(std::string groupId)
Returns a SceneGroup specified by an ID.
void removeGroup(scene3D::SceneGroupPtr group)
Removes a SceneGroup.
std::vector< scene3D::SceneGroupPtr > getAllGroups()
Returns all SceneGroups.
void renameGroup(scene3D::SceneGroupPtr group, std::string newGroupId)
Renames a SceneGroup.
void addGroup(SceneGroupPtr group)
Adds a SceneGroup.
std::shared_ptr< SceneGroup > SceneGroupPtr