SerpentineParameters Struct Reference

#include <armarx/navigation/applications/global_planning_evaluation/RoomScene.h>

Public Attributes

float passageWidth {1000.F}
 Width [mm] of every opening.
 
int walls {6}
 Number of transverse walls.
 
float wallThickness {200.F}
 

Detailed Description

Definition at line 143 of file RoomScene.h.

Member Data Documentation

◆ passageWidth

float passageWidth {1000.F}

Width [mm] of every opening.

Exact by construction, which is the point: random clutter cannot guarantee a passage is traversable, and a scene whose passages are narrower than the checker's clearance measures its own geometry rather than the planner.

Definition at line 149 of file RoomScene.h.

◆ walls

int walls {6}

Number of transverse walls.

Each one adds an opening the path must thread and a direction change, which is what actually loads the smoother.

Definition at line 153 of file RoomScene.h.

◆ wallThickness

float wallThickness {200.F}

Definition at line 155 of file RoomScene.h.


The documentation for this struct was generated from the following file: