#include <VisionX/components/image_processor/ObjectLearningByPushing/GaussBackground.h>
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| void | BinarizeAndFillHoles (CByteImage *pProbabilityImage) |
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| | CGaussBackground (const int nWidth, const int nHeight) |
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| void | GetBinaryForegroundImageRGB (const CByteImage *pInputImageRGB, CByteImage *pForegroundImage) |
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| void | LearnBackground (CByteImage **pHSVImages, const int nNumImages) |
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| void | LearnBackgroundRGB (CByteImage **pRGBImages, const int nNumImages) |
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| void | SegmentImage (const CByteImage *pInputImageRGB, const CByteImage *pInputImageHSV, CByteImage *pProbabilityImage) |
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| void | SegmentImage (const CByteImage *pInputImageRGB, const CByteImage *pInputImageHSV, float *pProbabilityImage) |
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| void | SegmentImageRGB (const CByteImage *pInputImageRGB, CByteImage *pProbabilityImage) |
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| void | SegmentImageRGB (const CByteImage *pInputImageRGB, float *pProbabilityImage) |
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| | ~CGaussBackground () |
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Definition at line 48 of file GaussBackground.h.
◆ CGaussBackground()
◆ ~CGaussBackground()
◆ BinarizeAndFillHoles()
| void BinarizeAndFillHoles |
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CByteImage * | pProbabilityImage | ) |
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◆ GetBinaryForegroundImageRGB()
| void GetBinaryForegroundImageRGB |
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const CByteImage * | pInputImageRGB, |
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CByteImage * | pForegroundImage ) |
◆ LearnBackground()
| void LearnBackground |
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CByteImage ** | pHSVImages, |
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const int | nNumImages ) |
◆ LearnBackgroundRGB()
| void LearnBackgroundRGB |
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CByteImage ** | pRGBImages, |
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const int | nNumImages ) |
◆ SegmentImage() [1/2]
| void SegmentImage |
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const CByteImage * | pInputImageRGB, |
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const CByteImage * | pInputImageHSV, |
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CByteImage * | pProbabilityImage ) |
◆ SegmentImage() [2/2]
| void SegmentImage |
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const CByteImage * | pInputImageRGB, |
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const CByteImage * | pInputImageHSV, |
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float * | pProbabilityImage ) |
◆ SegmentImageRGB() [1/2]
| void SegmentImageRGB |
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const CByteImage * | pInputImageRGB, |
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CByteImage * | pProbabilityImage ) |
◆ SegmentImageRGB() [2/2]
| void SegmentImageRGB |
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const CByteImage * | pInputImageRGB, |
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float * | pProbabilityImage ) |
The documentation for this class was generated from the following files: