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#include "LocationUtils.h"#include <optional>#include <string>#include <variant>#include <vector>#include <VirtualRobot/XML/BaseIO.h>#include <VirtualRobot/XML/RobotIO.h>#include <ArmarXCore/core/PackagePath.h>#include <ArmarXCore/core/exceptions/local/ExpressionException.h>#include <RobotAPI/libraries/ArmarXObjects/ObjectID.h>#include <RobotAPI/libraries/ArmarXObjects/ObjectInfo.h>#include <RobotAPI/libraries/ArmarXObjects/ObjectPose.h>#include <RobotAPI/libraries/ArmarXObjects/ObjectPoseClient.h>#include <RobotAPI/libraries/ArmarXObjects/forward_declarations.h>#include <RobotAPI/libraries/core/FramedPose.h>#include <armarx/navigation/core/basic_types.h>
Include dependency graph for LocationUtils.cpp:Go to the source code of this file.
Classes | |
| struct | overload< Ts > |
Namespaces | |
| armarx | |
| This file offers overloads of toIce() and fromIce() functions for STL container types. | |
| armarx::navigation | |
| This file is part of ArmarX. | |
| armarx::navigation::core | |
| This file is part of ArmarX. | |
Functions | |
| template<typename... Ts> | |
| overload (Ts...) -> overload< Ts... > | |
| ResolvedLocation | resolveArticulated (const FramedPose &framedPose, const objpose::ObjectPose &pose, const ObjectInfo info) |
| std::variant< Pose, ObjectID > | resolveGlobal (const FramedPose &framedPose, const std::string &instanceID) |
| Resolve the location to it's global pose if it is defined globally or return the ObjectID it is defined relatively to. More... | |
| ResolvedLocation | resolveLocation (const objpose::ObjectPoseClient &client, const FramedPose &framedPose, const std::string &instanceID="") |
| Resolve the FramedPose of a location to a global pose. More... | |
| ResolvedLocation | resolveLocation (const objpose::ObjectPoseMap &objects, const std::vector< ObjectInfo > &info, const FramedPose &framedPose, const std::string &instanceID="") |
| Resolve the FramedPose of a location to a global pose. More... | |