#include <VisionX/components/image_processor/OpenPoseEstimation/_LegacyOpenPoseEstimation/OpenPose3DDepthImageConverter.h>
◆ calculate3DEntitiesFrom2DEntitiesInBuffer()
| void calculate3DEntitiesFrom2DEntitiesInBuffer |
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const |
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protected |
◆ destroyLocalVariables()
| void destroyLocalVariables |
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overrideprotectedvirtual |
◆ setupLocalVariables()
| void setupLocalVariables |
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overrideprotectedvirtual |
◆ setupPropertyDefinitions()
◆ VisualizeTransparentImageMask()
| CByteImage* VisualizeTransparentImageMask |
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const CByteImage & |
maskedInputImage, |
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int |
brightnessIncrease, |
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const CByteImage & |
inputImage |
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◆ calibration
| const CCalibration* calibration = nullptr |
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◆ cameraNodeName
| std::string cameraNodeName = "" |
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◆ depthImageBuffer
| CByteImage* depthImageBuffer |
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◆ depthImageBufferMutex
| std::mutex depthImageBufferMutex |
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◆ maskedrgbImageBuffer
| CByteImage* maskedrgbImageBuffer |
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◆ maxDepth
| unsigned int maxDepth = 3000 |
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◆ maxDepthDifference
| unsigned int maxDepthDifference = 700 |
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◆ radius
The documentation for this class was generated from the following files: