#include <ArmarXSimulation/components/Simulator/mujoco/SimObject.h>
Definition at line 11 of file SimObject.h.
◆ SimObject() [1/3]
◆ SimObject() [2/3]
◆ SimObject() [3/3]
| SimObject |
( |
VirtualRobot::SceneObjectPtr | sceneObject | ) |
|
◆ name()
| const std::string & name |
( |
| ) |
const |
◆ update()
| void update |
( |
mujoco::Model & | model | ) |
|
◆ updateSceneObjectPose()
| void updateSceneObjectPose |
( |
const Data & | data, |
|
|
float | lengthScaling = 1. ) |
◆ body
◆ geom
◆ sceneObject
| VirtualRobot::SceneObjectPtr sceneObject |
The documentation for this struct was generated from the following file:
- ArmarXSimulation/components/Simulator/mujoco/SimObject.h