| addPoint(Eigen::Vector3f p) | Polygon | inline |
| circle(Eigen::Vector3f center, Eigen::Vector3f normal, float radius, std::size_t tessellation=64) | Polygon | |
| clear() | Polygon | inline |
| color(Color color) | ElementOps< Polygon, data::ElementPolygon > | inline |
| color(Ts &&... ts) | ElementOps< Polygon, data::ElementPolygon > | inline |
| colorGlasbeyLUT(std::size_t id, int alpha=255) | ElementOps< Polygon, data::ElementPolygon > | inline |
| data_ | ElementOps< Polygon, data::ElementPolygon > | |
| ElementOps(std::string const &id) | Polygon | inline |
| ElementOps< Polygon, data::ElementPolygon >::ElementOps(std::string const &id) | ElementOps< Polygon, data::ElementPolygon > | inline |
| enable(InteractionDescription const &interactionDescription) | ElementOps< Polygon, data::ElementPolygon > | inline |
| hide() | ElementOps< Polygon, data::ElementPolygon > | inline |
| id(const std::string &id) | ElementOps< Polygon, data::ElementPolygon > | inline |
| lineColor(Color color) | Polygon | inline |
| lineColor(int r, int g, int b) | Polygon | inline |
| lineColorGlasbeyLUT(std::size_t id, int alpha=255) | Polygon | inline |
| lineWidth(float w) | Polygon | inline |
| orientation(Eigen::Quaternionf const &ori) | ElementOps< Polygon, data::ElementPolygon > | inline |
| orientation(Eigen::Matrix3f const &ori) | ElementOps< Polygon, data::ElementPolygon > | inline |
| orientation(float r, float p, float y) | ElementOps< Polygon, data::ElementPolygon > | inline |
| overrideMaterial(bool value) | ElementOps< Polygon, data::ElementPolygon > | inline |
| plane(Eigen::Hyperplane3f plane, Eigen::Vector3f at, Eigen::Vector2f size) | Polygon | |
| plane(Eigen::Vector3f center, Eigen::Quaternionf orientation, Eigen::Vector2f size) | Polygon | |
| points(std::vector< Eigen::Vector3f > const &ps) | Polygon | |
| pose(Eigen::Matrix4f const &pose) | ElementOps< Polygon, data::ElementPolygon > | inline |
| pose(Eigen::Vector3f const &position, Eigen::Quaternionf const &orientation) | ElementOps< Polygon, data::ElementPolygon > | inline |
| pose(Eigen::Vector3f const &position, Eigen::Matrix3f const &orientation) | ElementOps< Polygon, data::ElementPolygon > | inline |
| pose(const Eigen::Affine3f &pose) | ElementOps< Polygon, data::ElementPolygon > | inline |
| pose() const | ElementOps< Polygon, data::ElementPolygon > | inline |
| position(float x, float y, float z) | ElementOps< Polygon, data::ElementPolygon > | inline |
| position(Eigen::Vector3f const &pos) | ElementOps< Polygon, data::ElementPolygon > | inline |
| scale(Eigen::Vector3f scale) | ElementOps< Polygon, data::ElementPolygon > | inline |
| scale(float x, float y, float z) | ElementOps< Polygon, data::ElementPolygon > | inline |
| scale(float s) | ElementOps< Polygon, data::ElementPolygon > | inline |
| show() | ElementOps< Polygon, data::ElementPolygon > | inline |
| transformPose(Eigen::Matrix4f const &p) | ElementOps< Polygon, data::ElementPolygon > | inline |
| visible(bool visible) | ElementOps< Polygon, data::ElementPolygon > | inline |