NullStrategy.hpp
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1 namespace GfxTL
2 {
3 
4  template <class Base>
5  void
7  {
8  }
9 
10  template <class Base>
11  void
13  {
14  }
15 
16  template <class Base>
17  bool
19  {
20  return false;
21  }
22 
23  template <class Base>
24  void
26  {
27  }
28 
29  template <class Base>
30  void
32  {
33  }
34 
35 }; // namespace GfxTL
GfxTL::NullStrategy::StrategyBase::InitCellData
void InitCellData(CellType *)
Definition: NullStrategy.hpp:25
GfxTL::NullStrategy::StrategyBase::ShouldSubdivide
bool ShouldSubdivide(const CellType &cell) const
Definition: NullStrategy.hpp:18
GfxTL::NullStrategy::StrategyBase::InitLevelDependentCellData
void InitLevelDependentCellData(CellType *)
Definition: NullStrategy.hpp:31
GfxTL
Definition: AABox.h:9
GfxTL::NullStrategy::StrategyBase::StopPointInfoCache
void StopPointInfoCache()
Definition: NullStrategy.hpp:12
GfxTL::NullStrategy::StrategyBase::CellType
Base::CellType CellType
Definition: NullStrategy.h:19
GfxTL::NullStrategy::StrategyBase::StartPointInfoCache
void StartPointInfoCache()
Definition: NullStrategy.hpp:6