Executor.h File Reference
#include <future>
#include <map>
#include <memory>
#include "../data_structure/ApplicationInstance.h"
#include "../data_structure/Scenario.h"
#include "../parser/StatusManager.h"
#include "ApplicationStarter.h"
#include "StopStrategy.h"
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Classes

class  Executor
 Starts, stops and restarts applications and scenarios. More...
 

Namespaces

namespace  ScenarioManager
 
namespace  ScenarioManager::Exec
 

Typedefs

using ExecutorPtr = std::shared_ptr<Executor>
 
using StopStrategyPtr = std::shared_ptr<StopStrategy>