12 to3D(
const pcl::PointCloud<pcl::PointXY>& v)
14 pcl::PointCloud<pcl::PointXYZ> pc;
15 pc.points.reserve(v.size());
17 std::transform(v.begin(),
19 std::back_inserter(pc),
20 static_cast<pcl::PointXYZ (*)(
const pcl::PointXY&)
>(&
to3D));
24 pc.is_dense = v.is_dense;