#include <VisionX/components/pointcloud_processor/DenseCRFSegmentationProcessor/include/colormap/colormap.h>
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| union { |
| double g |
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| double y |
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| }; | |
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| union { |
| double b |
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| double z |
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| }; | |
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| union { |
| double a |
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| double w |
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| }; | |
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| union { |
| double r |
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| double x |
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| }; | |
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Definition at line 33 of file colormap.h.
◆ vec4()
| vec4 |
( |
double |
a0, |
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double |
a1, |
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double |
a2, |
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double |
a3 |
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) |
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inline |
◆ operator*()
| vec4 operator* |
( |
double |
v | ) |
const |
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inline |
◆ operator+()
◆ operator==()
| bool operator== |
( |
vec4 const & |
o | ) |
const |
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inline |
◆ operator[]() [1/2]
| double& operator[] |
( |
size_t |
index | ) |
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inline |
◆ operator[]() [2/2]
| double operator[] |
( |
size_t |
index | ) |
const |
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inline |
◆ to_string()
| std::string to_string |
( |
| ) |
const |
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inline |
◆ @11
◆ @13
◆ @15
◆ @9
The documentation for this struct was generated from the following file:
- VisionX/components/pointcloud_processor/DenseCRFSegmentationProcessor/include/colormap/colormap.h