GamepadButtonsTab Struct Reference

#include <RobotAPI/components/InterventionDebugger/InterventionDebugger.h>

+ Inheritance diagram for GamepadButtonsTab:

Public Attributes

ToggleButton aButton
 
ToggleButton backButton
 
ToggleButton bButton
 
FloatSlider dPadX
 
FloatSlider dPadY
 
ToggleButton leftButton
 
ToggleButton leftStickButton
 
FloatSlider leftStickX
 
FloatSlider leftStickY
 
FloatSlider leftTrigger
 
Button resetAll
 
ToggleButton rightButton
 
ToggleButton rightStickButton
 
FloatSlider rightStickX
 
FloatSlider rightStickY
 
FloatSlider rightTrigger
 
ToggleButton startButton
 
ToggleButton theMiddleButton
 
ToggleButton xButton
 
ToggleButton yButton
 
- Public Attributes inherited from Tab
std::unique_ptr< TabImpl > impl
 

Additional Inherited Members

- Public Member Functions inherited from Tab
void create (std::string const &name, Ice::ObjectPrx const &remoteGuiObject, Widget const &rootWidget)
 
void receiveUpdates ()
 
void remove ()
 
void sendUpdates ()
 
 Tab ()
 
 Tab (Tab &&other)
 
 ~Tab ()
 

Member Data Documentation

◆ aButton

ToggleButton aButton

◆ backButton

ToggleButton backButton

◆ bButton

ToggleButton bButton

◆ dPadX

FloatSlider dPadX

◆ dPadY

FloatSlider dPadY

◆ leftButton

ToggleButton leftButton

◆ leftStickButton

ToggleButton leftStickButton

◆ leftStickX

FloatSlider leftStickX

◆ leftStickY

FloatSlider leftStickY

◆ leftTrigger

FloatSlider leftTrigger

◆ resetAll

Button resetAll

◆ rightButton

ToggleButton rightButton

◆ rightStickButton

ToggleButton rightStickButton

◆ rightStickX

FloatSlider rightStickX

◆ rightStickY

FloatSlider rightStickY

◆ rightTrigger

FloatSlider rightTrigger

◆ startButton

ToggleButton startButton

◆ theMiddleButton

ToggleButton theMiddleButton

◆ xButton

ToggleButton xButton

◆ yButton

ToggleButton yButton

The documentation for this struct was generated from the following file: