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Classes | |
class | Matrix |
Typedefs | |
using | Hyperplane3f = Hyperplane< float, 3 > |
using | Matrix32f = Matrix< float, 3, 2 > |
A 3x2 matrix. More... | |
using | Matrix6f = Matrix< Ice::Float, 6, 6 > |
using | Quaterniond = Quaternion< double, 0 > |
using | Quaternionf = Quaternion< float, 0 > |
using | Vector6f = Matrix< float, 6, 1 > |
Functions | |
f | ax_eigen_fwd_make_matrix_and_vector_ALL_SIZES (double, d) template< typename _Scalar |
ax_eigen_fwd_make_matrix_and_vector_ALL_SIZES (int, i) ax_eigen_fwd_make_matrix_and_vector_ALL_SIZES(float | |
typedef Hyperplane< float, 3 > Hyperplane3f |
Definition at line 38 of file Elements.h.
A 3x2 matrix.
Useful to represent axis-aligned bounding boxes (AABBs). When used as a AABB, column 0 contains the minimal x, y, z values and column 1 the maximal x, y, z values. Accordingly, the rows each contain the limits in x, y, z direction.
Definition at line 21 of file DebugDrawerTopic.h.
Definition at line 53 of file FramedPose.h.
using Quaterniond = Quaternion<double, 0> |
Definition at line 62 of file EigenForwardDeclarations.h.
using Quaternionf = Quaternion<float, 0> |
Definition at line 61 of file EigenForwardDeclarations.h.
Definition at line 40 of file CartesianNaturalPositionController.h.
f Eigen::ax_eigen_fwd_make_matrix_and_vector_ALL_SIZES | ( | double | , |
d | |||
) |
Eigen::ax_eigen_fwd_make_matrix_and_vector_ALL_SIZES | ( | int | , |
i | |||
) |