Eigen Namespace Reference

class  Matrix

## Typedefs

using Hyperplane3f = Hyperplane< float, 3 >

using Matrix32f = Matrix< float, 3, 2 >
A 3x2 matrix. More...

using Matrix6f = Matrix< Ice::Float, 6, 6 >

using Quaterniond = Quaternion< double, 0 >

using Quaternionf = Quaternion< float, 0 >

using Vector6f = Matrix< float, 6, 1 >

## Functions

ax_eigen_fwd_make_matrix_and_vector_ALL_SIZES (double, d) template< typename _Scalar

ax_eigen_fwd_make_matrix_and_vector_ALL_SIZES (int, i) ax_eigen_fwd_make_matrix_and_vector_ALL_SIZES(float

## ◆ Hyperplane3f

 typedef Hyperplane< float, 3 > Hyperplane3f

Definition at line 38 of file Elements.h.

## ◆ Matrix32f

 typedef Matrix< float, 3, 2 > Matrix32f

A 3x2 matrix.

Useful to represent axis-aligned bounding boxes (AABBs). When used as a AABB, column 0 contains the minimal x, y, z values and column 1 the maximal x, y, z values. Accordingly, the rows each contain the limits in x, y, z direction.

Definition at line 21 of file DebugDrawerTopic.h.

## ◆ Matrix6f

 using Matrix6f = Matrix

Definition at line 53 of file FramedPose.h.

## ◆ Quaterniond

 using Quaterniond = Quaternion

Definition at line 62 of file EigenForwardDeclarations.h.

## ◆ Quaternionf

 using Quaternionf = Quaternion

Definition at line 61 of file EigenForwardDeclarations.h.

## ◆ Vector6f

 typedef Matrix< float, 6, 1 > Vector6f

Definition at line 40 of file CartesianNaturalPositionController.h.

## ◆ ax_eigen_fwd_make_matrix_and_vector_ALL_SIZES() [1/2]

 f Eigen::ax_eigen_fwd_make_matrix_and_vector_ALL_SIZES ( double , d )

## ◆ ax_eigen_fwd_make_matrix_and_vector_ALL_SIZES() [2/2]

 Eigen::ax_eigen_fwd_make_matrix_and_vector_ALL_SIZES ( int , i )