GraphNodePoseResolver.h File Reference
#include <mutex>
#include <ArmarXCore/core/ManagedIceObject.h>
#include <RobotAPI/interface/core/RobotState.h>
#include <RobotAPI/libraries/core/FramedPose.h>
#include <MemoryX/components/PriorKnowledge/PriorKnowledge.h>
#include <MemoryX/components/WorkingMemory/WorkingMemory.h>
#include <MemoryX/core/MemoryXCoreObjectFactories.h>
#include <MemoryX/interface/components/GraphNodePoseResolverInterface.h>
#include <MemoryX/libraries/memorytypes/MemoryXTypesObjectFactories.h>
#include <MemoryX/libraries/memorytypes/variants/GraphNode/GraphNode.h>

Classes

class  GraphNodePoseResolver
 A brief description. More...
 
class  GraphNodePoseResolverPropertyDefinitions
 

Namespaces

namespace  memoryx
 VirtualRobot headers.
 

Typedefs

using GraphNodePoseResolverPtr = IceInternal::Handle<GraphNodePoseResolver>