Plasma.h
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1/**
2 * This file was automatically created with "create_c++_header.sh".
3 * Do not edit manually.
4 */
5#pragma once
6#include "../../colormap.h"
7
8namespace colormap
9{
10 namespace IDL
11 {
12
13 class Plasma : public Colormap
14 {
15 private:
16 class Wrapper : public WrapperBase
17 {
18 public:
19#ifdef float
20#error "TODO"
21#endif
22#define float local_real_t
23#include "../../../../shaders/glsl/IDL_Plasma.frag"
24#undef float
25 };
26
27 public:
28 Color
29 getColor(double x) const override
30 {
31 Wrapper w;
32 vec4 c = w.colormap(x);
33 Color result;
34 result.r = std::max(0.0, std::min(1.0, c.r));
35 result.g = std::max(0.0, std::min(1.0, c.g));
36 result.b = std::max(0.0, std::min(1.0, c.b));
37 result.a = std::max(0.0, std::min(1.0, c.a));
38 return result;
39 }
40
41 std::string
42 getTitle() const override
43 {
44 return std::string("Plasma");
45 }
46
47 std::string
48 getCategory() const override
49 {
50 return std::string("IDL");
51 }
52
53 std::string
54 getSource() const override
55 {
56 return std::string(
57 "float colormap_red(float x) {\n"
58 " const float pi = 3.141592653589793238462643383279502884197169399;\n"
59 " const float a = 12.16378802377247;\n"
60 " const float b = 0.05245257017955226;\n"
61 " const float c = 0.2532139106569052;\n"
62 " const float d = 0.02076964056039702;\n"
63 " const float e = 270.124167081014;\n"
64 " const float f = 1.724941960305955;\n"
65 " float v = (a * x + b) * sin(2.0 * pi / c * (x - d)) + e * x + f;\n"
66 " if (v > 255.0) {\n"
67 " return 255.0 - (v - 255.0);\n"
68 " } else {\n"
69 " return v;\n"
70 " }\n"
71 "}\n"
72 "\n"
73 "float colormap_green(float x) {\n"
74 " const float pi = 3.141592653589793238462643383279502884197169399;\n"
75 " const float a = 88.08537391182792;\n"
76 " const float b = 0.25280516046667;\n"
77 " const float c = 0.05956080245692388;\n"
78 " const float d = 106.5684078925541;\n"
79 " return a * sin(2.0 * pi / b * (x - c)) + d;\n"
80 "}\n"
81 "\n"
82 "float colormap_blue(float x) {\n"
83 " const float pi = 3.141592653589793238462643383279502884197169399;\n"
84 " const float a = 63.89922420106684;\n"
85 " const float b = 0.4259605778503662;\n"
86 " const float c = 0.2529247343450655;\n"
87 " const float d = 0.5150868195804643;\n"
88 " const float e = 938.1798072557968;\n"
89 " const float f = 503.0883490697431;\n"
90 " float v = (a * x + b) * sin(2.0 * pi / c * x + d * 2.0 * pi) - e * x + f;\n"
91 " if (v > 255.0) {\n"
92 " return 255.0 - (v - 255.0);\n"
93 " } else {\n"
94 " return mod(v, 255.0);\n"
95 " }\n"
96 "}\n"
97 "\n"
98 "vec4 colormap(float x) {\n"
99 " float r = clamp(colormap_red(x) / 255.0, 0.0, 1.0);\n"
100 " float g = clamp(colormap_green(x) / 255.0, 0.0, 1.0);\n"
101 " float b = clamp(colormap_blue(x) / 255.0, 0.0, 1.0);\n"
102 " return vec4(r, g, b, 1.0);\n"
103 "}\n");
104 }
105 };
106
107 } // namespace IDL
108} // namespace colormap
constexpr T c
std::string getCategory() const override
Definition Plasma.h:48
std::string getSource() const override
Definition Plasma.h:54
Color getColor(double x) const override
Definition Plasma.h:29
std::string getTitle() const override
Definition Plasma.h:42
uint32_t Color
RGBA color.
Definition color.h:8
This file offers overloads of toIce() and fromIce() functions for STL container types.
This file was automatically created with "create_c++_header.sh".
Definition colormap.h:10