CB-PRGn.h
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1/**
2 * This file was automatically created with "create_c++_header.sh".
3 * Do not edit manually.
4 */
5#pragma once
6#include "../../colormap.h"
7
8namespace colormap
9{
10 namespace IDL
11 {
12
13 class CBPRGn : public Colormap
14 {
15 private:
16 class Wrapper : public WrapperBase
17 {
18 public:
19#ifdef float
20#error "TODO"
21#endif
22#define float local_real_t
23#include "../../../../shaders/glsl/IDL_CB-PRGn.frag"
24#undef float
25 };
26
27 public:
28 Color
29 getColor(double x) const override
30 {
31 Wrapper w;
32 vec4 c = w.colormap(x);
33 Color result;
34 result.r = std::max(0.0, std::min(1.0, c.r));
35 result.g = std::max(0.0, std::min(1.0, c.g));
36 result.b = std::max(0.0, std::min(1.0, c.b));
37 result.a = std::max(0.0, std::min(1.0, c.a));
38 return result;
39 }
40
41 std::string
42 getTitle() const override
43 {
44 return std::string("CB-PRGn");
45 }
46
47 std::string
48 getCategory() const override
49 {
50 return std::string("IDL");
51 }
52
53 std::string
54 getSource() const override
55 {
56 return std::string(
57 "float colormap_red(float x) {\n"
58 " if (x < 0.09963276982307434) {\n"
59 " return 5.56064615384614E+02 * x + 6.34200000000000E+01;\n"
60 " } else if (x < 0.4070911109447479) {\n"
61 " return ((-1.64134573262743E+03 * x + 1.26126075878571E+03) * x + "
62 "8.30228593437549E+01) * x + 9.96536529647110E+01;\n"
63 " } else if (x < 0.5013306438922882) {\n"
64 " return 1.64123076923114E+02 * x + 1.64926153846145E+02;\n"
65 " } else if (x < 0.9049346148967743) {\n"
66 " return ((((-4.17783076764345E+04 * x + 1.55735420068591E+05) * x - "
67 "2.27018068370619E+05) * x + 1.61149115838926E+05) * x - 5.60588504546212E+04) "
68 "* x + 7.93919652573346E+03;\n"
69 " } else {\n"
70 " return -2.67676923076906E+02 * x + 2.68590769230752E+02;\n"
71 " }\n"
72 "}\n"
73 "\n"
74 "float colormap_green(float x) {\n"
75 " if (x < 0.1011035144329071) {\n"
76 " return 4.30627692307691E+02 * x - 1.56923076923038E-01;\n"
77 " } else if (x < 0.5013851821422577) {\n"
78 " return ((2.21240993583109E+02 * x - 7.23499016773187E+02) * x + "
79 "8.74292145995924E+02) * x - 3.78460594811949E+01;\n"
80 " } else {\n"
81 " return ((((-8.82260255008935E+03 * x + 3.69735516719018E+04) * x - "
82 "5.94940784200438E+04) * x + 4.54236515662453E+04) * x - 1.66043372157228E+04) "
83 "* x + 2.59449114260420E+03;\n"
84 " }\n"
85 "}\n"
86 "\n"
87 "float colormap_blue(float x) {\n"
88 " if (x < 0.50031378865242) {\n"
89 " return ((((1.32543265346288E+04 * x - 1.82876583834065E+04) * x + "
90 "9.17087085537958E+03) * x - 2.45909850441496E+03) * x + 7.42893247681885E+02) "
91 "* x + 7.26668497072812E+01;\n"
92 " } else if (x < 0.609173446893692) {\n"
93 " return -3.50141636141726E+02 * x + 4.22147741147797E+02;\n"
94 " } else {\n"
95 " return ((1.79776073728688E+03 * x - 3.80142452792079E+03) * x + "
96 "2.10214624189039E+03) * x - 6.74426111651015E+01;\n"
97 " }\n"
98 "}\n"
99 "\n"
100 "vec4 colormap(float x) {\n"
101 " float r = clamp(colormap_red(x) / 255.0, 0.0, 1.0);\n"
102 " float g = clamp(colormap_green(x) / 255.0, 0.0, 1.0);\n"
103 " float b = clamp(colormap_blue(x) / 255.0, 0.0, 1.0);\n"
104 " return vec4(r, g, b, 1.0);\n"
105 "}\n");
106 }
107 };
108
109 } // namespace IDL
110} // namespace colormap
constexpr T c
std::string getCategory() const override
Definition CB-PRGn.h:48
std::string getSource() const override
Definition CB-PRGn.h:54
Color getColor(double x) const override
Definition CB-PRGn.h:29
std::string getTitle() const override
Definition CB-PRGn.h:42
uint32_t Color
RGBA color.
Definition color.h:8
This file offers overloads of toIce() and fromIce() functions for STL container types.
This file was automatically created with "create_c++_header.sh".
Definition colormap.h:10