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Classes | |
| class | Matrix |
Typedefs | |
| using | Hyperplane3f = Hyperplane<float, 3> |
| using | Matrix32f = Matrix<float, 3, 2> |
| A 3x2 matrix. | |
| using | Matrix6f = Matrix<Ice::Float, 6, 6> |
| using | Quaterniond = Quaternion<double, 0> |
| using | Quaternionf = Quaternion<float, 0> |
| using | Vector6f = Matrix<float, 6, 1> |
Functions | |
| f | ax_eigen_fwd_make_matrix_and_vector_ALL_SIZES (double, d) template< typename _Scalar |
| ax_eigen_fwd_make_matrix_and_vector_ALL_SIZES (int, i) ax_eigen_fwd_make_matrix_and_vector_ALL_SIZES(float | |
| typedef Hyperplane< float, 3 > Hyperplane3f = Hyperplane<float, 3> |
Definition at line 34 of file Elements.h.
A 3x2 matrix.
Useful to represent axis-aligned bounding boxes (AABBs). When used as a AABB, column 0 contains the minimal x, y, z values and column 1 the maximal x, y, z values. Accordingly, the rows each contain the limits in x, y, z direction.
Definition at line 21 of file DebugDrawerTopic.h.
Definition at line 54 of file FramedPose.h.
| using Quaterniond = Quaternion<double, 0> |
Definition at line 62 of file EigenForwardDeclarations.h.
| using Quaternionf = Quaternion<float, 0> |
Definition at line 61 of file EigenForwardDeclarations.h.
Definition at line 40 of file CartesianNaturalPositionController.h.
| f ax_eigen_fwd_make_matrix_and_vector_ALL_SIZES | ( | double | , |
| d | ) |
Here is the call graph for this function:| ax_eigen_fwd_make_matrix_and_vector_ALL_SIZES | ( | int | , |
| i | ) |
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