56 TrajectoryPlayerInterfacePrx trajectoryPlayer = getTrajectoryPlayer();
71 trajectoryPlayer->resetTrajectoryPlayer(
false);
73 trajectoryPlayer->loadBasePoseTraj(
trajectory);
74 trajectoryPlayer->setIsVelocityControl(
true);
76 if (!in.getIsTimeOptimal())
81 for (
size_t i = 0; i < dim; i++)
83 double tempLength =
trajectory->getLength(i, 0);
84 if (tempLength > length)
89 double speed = length * in.getPlayTimePer1Rad();
92 trajectoryPlayer->setEndTime(
trajectory->begin()->getTimestamp() +
97 trajectoryPlayer->startTrajectoryPlayer();
102 while (!isRunningTaskStopped())
104 if (this->getTrajectoryPlayer()->getCurrentTime() >=
105 this->getTrajectoryPlayer()->getEndTime())