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#include <stdexcept>#include <string>#include <vector>#include <IceUtil/UUID.h>#include <Inventor/SbRotation.h>#include <Inventor/SbVec3f.h>#include "../controller/AddOperation.h"#include "../controller/RemoveOperation.h"#include "../controller/RotateTranslateOperation.h"#include "WorkingMemoryController.h"#include <MemoryX/interface/components/WorkingMemoryInterface.h>#include <MemoryX/interface/memorytypes/MemorySegments.h>#include <MemoryX/libraries/memorytypes/entity/ObjectInstance.h>