3#include <VirtualRobot/RobotNodeSet.h>
6#include <RobotAPI/libraries/skills/provider/SkillProxy.h>
12 "Close the hand and attach an object to it",
15 grasp_object::arondto::CloseHandAndAttachAcceptedType::ToAronType()};
32 robotReader.connect();
33 objectWriter.connect();
34 objectReader.connect();
40 robotReader.getSynchronizedRobot(in.parameters.robotName,
42 VirtualRobot::RobotIO::RobotDescription::eStructure);
52 objectReader.requestLocalization(in.parameters.objectEntityId,
54 std::this_thread::sleep_for(std::chrono::milliseconds(500));
56 auto objInstance = objectReader.queryLatestObjectInstance(in.parameters.objectEntityId);
64 skills::hand_control::arondto::CloseHandAcceptedType params;
65 params.kinematicChainName = in.parameters.kinematicChainName;
68 auto su = prx.executeFullSkill(
getSkillId().
toString(in.executorName), params.toAron());
71 objInstance = objectReader.queryLatestObjectInstance(in.parameters.objectEntityId);
73 auto objPoseInGlobalFrame = objInstance->objectPoseGlobal;
74 auto objPoseInRootFrame =
75 robot->getRootNode()->toLocalCoordinateSystem(objPoseInGlobalFrame);
76 auto objPoseInTCPFrame = robot->getRobotNodeSet(in.parameters.kinematicChainName)
78 ->toLocalCoordinateSystem(objPoseInGlobalFrame);
80 armem::arondto::ObjectInstance arondto;
84 arondto.pose.attachmentValid =
true;
85 arondto.pose.attachment.agentName = robot->getName();
86 arondto.pose.attachment.frameName =
87 robot->getRobotNodeSet(in.parameters.kinematicChainName)->getTCP()->getName();
88 arondto.pose.attachment.poseInFrame = objPoseInTCPFrame;
89 arondto.pose.objectPoseRobot = objPoseInRootFrame;
90 arondto.pose.robotPose = objPoseInGlobalFrame;
91 arondto.pose.robotConfig = robot->getJointValues();
93 objectWriter.commitObject(arondto, objInstance->providerName,
armem::Time::Now());
95 return {su.status,
nullptr};
static Duration MilliSeconds(std::int64_t milliSeconds)
Constructs a duration in milliseconds.
The memory name system (MNS) client.
The VirtualRobotReader class.
static Duration MilliSeconds(std::int64_t milliSeconds)
Constructs a duration in milliseconds.
CloseHandAndAttachSkill(armem::client::MemoryNameSystem &mns, armarx::viz::Client &arviz, TwoArmGraspControlSkillContext &)
grasp_object::arondto::CloseHandAndAttachAcceptedType ArgType
static SkillDescription Description
static SkillDescription Description
manager::dti::SkillManagerInterfacePrx manager
virtual MainResult main()
Override this method with the actual implementation.
SkillID getSkillId() const
Get the id of the skill.
TwoArmGraspControlSkill(armem::client::MemoryNameSystem &mns, armarx::viz::Client &arviz, const std::string &layerName, TwoArmGraspControlSkillContext &c)
TwoArmGraspControlSkillContext & context
#define ARMARX_CHECK(expression)
Shortcut for ARMARX_CHECK_EXPRESSION.
#define ARMARX_ERROR
The logging level for unexpected behaviour, that must be fixed.
void toAron(arondto::MemoryID &dto, const MemoryID &bo)
This file is part of ArmarX.
const char * toString(InteractionFeedbackType type)
A result struct for th main method of a skill.
armarx::viz::Client arviz
armem::client::MemoryNameSystem mns