malachite.h
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1/**
2 * This file was automatically created with "create_c++_header.sh".
3 * Do not edit manually.
4 */
5#pragma once
6#include "../../colormap.h"
7
8namespace colormap
9{
10 namespace transform
11 {
12
13 class Malachite : public Colormap
14 {
15 private:
16 class Wrapper : public WrapperBase
17 {
18 public:
19#ifdef float
20#error "TODO"
21#endif
22#define float local_real_t
23#include "../../../../shaders/glsl/transform_malachite.frag"
24#undef float
25 };
26
27 public:
28 Color
29 getColor(double x) const override
30 {
31 Wrapper w;
32 vec4 c = w.colormap(x);
33 Color result;
34 result.r = std::max(0.0, std::min(1.0, c.r));
35 result.g = std::max(0.0, std::min(1.0, c.g));
36 result.b = std::max(0.0, std::min(1.0, c.b));
37 result.a = std::max(0.0, std::min(1.0, c.a));
38 return result;
39 }
40
41 std::string
42 getTitle() const override
43 {
44 return std::string("malachite");
45 }
46
47 std::string
48 getCategory() const override
49 {
50 return std::string("transform");
51 }
52
53 std::string
54 getSource() const override
55 {
56 return std::string(
57 "float colormap_blue(float x) {\n"
58 " if (x < 248.25 / 1066.8) {\n"
59 " return 0.0;\n"
60 " } else if (x < 384.25 / 1066.8) {\n"
61 " return (1066.8 * x - 248.25) / 255.0;\n"
62 " } else if (x < 0.5) {\n"
63 " return 136.0 / 255.0;\n"
64 " } else if (x < 595.14 / 1037.9) {\n"
65 " return (-1037.9 * x + 595.14) / 255.0;\n"
66 " } else if (x < 666.68 / 913.22) {\n"
67 " return 0.0;\n"
68 " } else if (x <= 1.0) {\n"
69 " return (913.22 * x - 666.68) / 255.0;\n"
70 " } else {\n"
71 " return 246.0 / 255.0;\n"
72 " }\n"
73 "}\n"
74 "\n"
75 "float colormap_green(float x) {\n"
76 " if (x < 0.0) {\n"
77 " return 253.0 / 255.0;\n"
78 " } else if (x < 248.25 / 1066.8) {\n"
79 " return (-545.75 * x + 253.36) / 255.0;\n"
80 " } else if (x < 384.25 / 1066.8) {\n"
81 " return (426.18 * x + 19335217.0 / 711200.0) / 255.0;\n"
82 " } else if (x < 0.5) {\n"
83 " return (-385524981.0 / 298300.0 * x + 385524981.0 / 596600.0) / "
84 "255.0;\n"
85 " } else if (x < 666.68 / 913.22) {\n"
86 " return (3065810.0 / 3001.0 * x - 1532906.0 / 3001.0) / 255.0;\n"
87 " } else {\n"
88 " return 0.0;\n"
89 " }\n"
90 "}\n"
91 "\n"
92 "float colormap_red(float x) {\n"
93 " if (x < 384.25 / 1066.8) {\n"
94 " return 0.0;\n"
95 " } else if (x < 0.5) {\n"
96 " return (1092.0 * x - 99905.0 / 254.0) / 255.0;\n"
97 " } else if (x < 259.3 / 454.5) {\n"
98 " return (1091.9 * x - 478.18) / 255.0;\n"
99 " } else if (x < 34188.3 / 51989.0) {\n"
100 " return (819.2 * x - 322.6) / 255.0;\n"
101 " } else if (x < 666.68 / 913.22) {\n"
102 " return (299.31 * x + 19.283) / 255.0;\n"
103 " } else {\n"
104 " return 0.0;\n"
105 " }\n"
106 "}\n"
107 "\n"
108 "vec4 colormap(float x) {\n"
109 " return vec4(colormap_red(x), colormap_green(x), colormap_blue(x), 1.0);\n"
110 "}\n");
111 }
112 };
113
114 } // namespace transform
115} // namespace colormap
constexpr T c
std::string getCategory() const override
Definition malachite.h:48
std::string getSource() const override
Definition malachite.h:54
Color getColor(double x) const override
Definition malachite.h:29
std::string getTitle() const override
Definition malachite.h:42
uint32_t Color
RGBA color.
Definition color.h:8
This file offers overloads of toIce() and fromIce() functions for STL container types.
This file was automatically created with "create_c++_header.sh".
Definition colormap.h:10