malachite.h
Go to the documentation of this file.
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/**
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* This file was automatically created with "create_c++_header.sh".
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* Do not edit manually.
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*/
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#pragma once
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#include "
../../colormap.h
"
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namespace
colormap
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{
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namespace
transform
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{
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class
Malachite
:
public
Colormap
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{
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private
:
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class
Wrapper :
public
WrapperBase
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{
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public
:
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#ifdef float
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#error "TODO"
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#endif
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#define float local_real_t
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#include "../../../../shaders/glsl/transform_malachite.frag"
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#undef float
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};
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public
:
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Color
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getColor
(
double
x
)
const override
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{
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Wrapper w;
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vec4
c
= w.colormap(
x
);
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Color
result;
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result.
r
= std::max(0.0, std::min(1.0,
c
.r));
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result.
g
= std::max(0.0, std::min(1.0,
c
.g));
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result.
b
= std::max(0.0, std::min(1.0,
c
.b));
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result.
a
= std::max(0.0, std::min(1.0,
c
.a));
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return
result;
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}
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std::string
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getTitle
()
const override
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{
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return
std::string(
"malachite"
);
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}
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std::string
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getCategory
()
const override
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{
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return
std::string(
"transform"
);
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}
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std::string
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getSource
()
const override
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{
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return
std::string(
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"float colormap_blue(float x) {\n"
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" if (x < 248.25 / 1066.8) {\n"
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" return 0.0;\n"
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" } else if (x < 384.25 / 1066.8) {\n"
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" return (1066.8 * x - 248.25) / 255.0;\n"
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" } else if (x < 0.5) {\n"
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" return 136.0 / 255.0;\n"
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" } else if (x < 595.14 / 1037.9) {\n"
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" return (-1037.9 * x + 595.14) / 255.0;\n"
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" } else if (x < 666.68 / 913.22) {\n"
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" return 0.0;\n"
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" } else if (x <= 1.0) {\n"
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" return (913.22 * x - 666.68) / 255.0;\n"
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" } else {\n"
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" return 246.0 / 255.0;\n"
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" }\n"
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"}\n"
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"\n"
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"float colormap_green(float x) {\n"
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" if (x < 0.0) {\n"
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" return 253.0 / 255.0;\n"
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" } else if (x < 248.25 / 1066.8) {\n"
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" return (-545.75 * x + 253.36) / 255.0;\n"
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" } else if (x < 384.25 / 1066.8) {\n"
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" return (426.18 * x + 19335217.0 / 711200.0) / 255.0;\n"
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" } else if (x < 0.5) {\n"
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" return (-385524981.0 / 298300.0 * x + 385524981.0 / 596600.0) / "
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"255.0;\n"
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" } else if (x < 666.68 / 913.22) {\n"
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" return (3065810.0 / 3001.0 * x - 1532906.0 / 3001.0) / 255.0;\n"
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" } else {\n"
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" return 0.0;\n"
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" }\n"
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"}\n"
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"\n"
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"float colormap_red(float x) {\n"
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" if (x < 384.25 / 1066.8) {\n"
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" return 0.0;\n"
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" } else if (x < 0.5) {\n"
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" return (1092.0 * x - 99905.0 / 254.0) / 255.0;\n"
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" } else if (x < 259.3 / 454.5) {\n"
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" return (1091.9 * x - 478.18) / 255.0;\n"
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" } else if (x < 34188.3 / 51989.0) {\n"
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" return (819.2 * x - 322.6) / 255.0;\n"
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" } else if (x < 666.68 / 913.22) {\n"
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" return (299.31 * x + 19.283) / 255.0;\n"
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" } else {\n"
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" return 0.0;\n"
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" }\n"
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"}\n"
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"\n"
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"vec4 colormap(float x) {\n"
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" return vec4(colormap_red(x), colormap_green(x), colormap_blue(x), 1.0);\n"
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"}\n"
);
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}
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};
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}
// namespace transform
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}
// namespace colormap
c
constexpr T c
Definition
UnscentedKalmanFilterTest.cpp:46
colormap::Colormap::WrapperBase
Definition
colormap.h:147
colormap::Colormap
Definition
colormap.h:18
colormap::transform::Malachite
Definition
malachite.h:14
colormap::transform::Malachite::getCategory
std::string getCategory() const override
Definition
malachite.h:48
colormap::transform::Malachite::getSource
std::string getSource() const override
Definition
malachite.h:54
colormap::transform::Malachite::getColor
Color getColor(double x) const override
Definition
malachite.h:29
colormap::transform::Malachite::getTitle
std::string getTitle() const override
Definition
malachite.h:42
Color
uint32_t Color
RGBA color.
Definition
color.h:8
colormap.h
armarx
This file offers overloads of toIce() and fromIce() functions for STL container types.
Definition
ArmarXTimeserver.cpp:28
colormap::transform
Definition
apricot.h:11
colormap
This file was automatically created with "create_c++_header.sh".
Definition
colormap.h:10
colormap::Color
Definition
colormap.h:13
colormap::Color::a
double a
Definition
colormap.h:14
colormap::Color::b
double b
Definition
colormap.h:14
colormap::Color::r
double r
Definition
colormap.h:14
colormap::Color::g
double g
Definition
colormap.h:14
colormap::Colormap::vec4
Definition
colormap.h:34
VisionX
components
pointcloud_processor
DenseCRFSegmentationProcessor
include
colormap
private
transform
malachite.h
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