OptionalEdit Class Reference

#include <ArmarXGui/gui-plugins/ScenarioManager/gui/OptionalEdit.h>

+ Inheritance diagram for OptionalEdit:

Public Slots

void setPropertyEnabled (const bool &enabled=true)
 
void setReadOnly (bool readOnly)
 
void setValue (const QString &value)
 
void updateHistory (const QString &value)
 

Signals

void enabledChanged (const bool &enabled)
 
void valueChanged (const QString &value)
 

Public Member Functions

 OptionalEdit (const QString &elementName, const QString &propertyName, QWidget *parent=0)
 
void setPossibleValues (const QStringList &values)
 

Protected Member Functions

void focusInEvent (QFocusEvent *e) override
 
void focusOutEvent (QFocusEvent *e) override
 
void keyPressEvent (QKeyEvent *e) override
 
void keyReleaseEvent (QKeyEvent *e) override
 

Constructor & Destructor Documentation

◆ OptionalEdit()

OptionalEdit ( const QString & elementName,
const QString & propertyName,
QWidget * parent = 0 )
explicit

Member Function Documentation

◆ enabledChanged

void enabledChanged ( const bool & enabled)
signal

◆ focusInEvent()

void focusInEvent ( QFocusEvent * e)
overrideprotected

◆ focusOutEvent()

void focusOutEvent ( QFocusEvent * e)
overrideprotected

◆ keyPressEvent()

void keyPressEvent ( QKeyEvent * e)
overrideprotected

◆ keyReleaseEvent()

void keyReleaseEvent ( QKeyEvent * e)
overrideprotected

◆ setPossibleValues()

void setPossibleValues ( const QStringList & values)

◆ setPropertyEnabled

void setPropertyEnabled ( const bool & enabled = true)
slot

◆ setReadOnly

void setReadOnly ( bool readOnly)
slot

◆ setValue

void setValue ( const QString & value)
slot

◆ updateHistory

void updateHistory ( const QString & value)
slot

◆ valueChanged

void valueChanged ( const QString & value)
signal

The documentation for this class was generated from the following files: