rainbow.h
Go to the documentation of this file.
1
/**
2
* This file was automatically created with "create_c++_header.sh".
3
* Do not edit manually.
4
*/
5
#pragma once
6
#include "
../../colormap.h
"
7
8
namespace
colormap
9
{
10
namespace
transform
11
{
12
13
class
Rainbow
:
public
Colormap
14
{
15
private
:
16
class
Wrapper :
public
WrapperBase
17
{
18
public
:
19
#ifdef float
20
#error "TODO"
21
#endif
22
#define float local_real_t
23
#include "../../../../shaders/glsl/transform_rainbow.frag"
24
#undef float
25
};
26
27
public
:
28
Color
29
getColor
(
double
x
)
const override
30
{
31
Wrapper w;
32
vec4
c
= w.colormap(
x
);
33
Color
result;
34
result.
r
= std::max(0.0, std::min(1.0,
c
.r));
35
result.
g
= std::max(0.0, std::min(1.0,
c
.g));
36
result.
b
= std::max(0.0, std::min(1.0,
c
.b));
37
result.
a
= std::max(0.0, std::min(1.0,
c
.a));
38
return
result;
39
}
40
41
std::string
42
getTitle
()
const override
43
{
44
return
std::string(
"rainbow"
);
45
}
46
47
std::string
48
getCategory
()
const override
49
{
50
return
std::string(
"transform"
);
51
}
52
53
std::string
54
getSource
()
const override
55
{
56
return
std::string(
"vec4 colormap(float x) {\n"
57
" float r = 0.0, g = 0.0, b = 0.0;\n"
58
"\n"
59
" if (x < 0.0) {\n"
60
" r = 127.0 / 255.0;\n"
61
" } else if (x <= 1.0 / 9.0) {\n"
62
" r = 1147.5 * (1.0 / 9.0 - x) / 255.0;\n"
63
" } else if (x <= 5.0 / 9.0) {\n"
64
" r = 0.0;\n"
65
" } else if (x <= 7.0 / 9.0) {\n"
66
" r = 1147.5 * (x - 5.0 / 9.0) / 255.0;\n"
67
" } else {\n"
68
" r = 1.0;\n"
69
" }\n"
70
"\n"
71
" if (x <= 1.0 / 9.0) {\n"
72
" g = 0.0;\n"
73
" } else if (x <= 3.0 / 9.0) {\n"
74
" g = 1147.5 * (x - 1.0 / 9.0) / 255.0;\n"
75
" } else if (x <= 7.0 / 9.0) {\n"
76
" g = 1.0;\n"
77
" } else if (x <= 1.0) {\n"
78
" g = 1.0 - 1147.5 * (x - 7.0 / 9.0) / 255.0;\n"
79
" } else {\n"
80
" g = 0.0;\n"
81
" }\n"
82
"\n"
83
" if (x <= 3.0 / 9.0) {\n"
84
" b = 1.0;\n"
85
" } else if (x <= 5.0 / 9.0) {\n"
86
" b = 1.0 - 1147.5 * (x - 3.0 / 9.0) / 255.0;\n"
87
" } else {\n"
88
" b = 0.0;\n"
89
" }\n"
90
"\n"
91
" return vec4(r, g, b, 1.0);\n"
92
"}\n"
);
93
}
94
};
95
96
}
// namespace transform
97
}
// namespace colormap
c
constexpr T c
Definition
UnscentedKalmanFilterTest.cpp:46
colormap::Colormap::WrapperBase
Definition
colormap.h:147
colormap::Colormap
Definition
colormap.h:18
colormap::transform::Rainbow
Definition
rainbow.h:14
colormap::transform::Rainbow::getCategory
std::string getCategory() const override
Definition
rainbow.h:48
colormap::transform::Rainbow::getSource
std::string getSource() const override
Definition
rainbow.h:54
colormap::transform::Rainbow::getColor
Color getColor(double x) const override
Definition
rainbow.h:29
colormap::transform::Rainbow::getTitle
std::string getTitle() const override
Definition
rainbow.h:42
Color
uint32_t Color
RGBA color.
Definition
color.h:8
colormap.h
armarx
This file offers overloads of toIce() and fromIce() functions for STL container types.
Definition
ArmarXTimeserver.cpp:28
colormap::transform
Definition
apricot.h:11
colormap
This file was automatically created with "create_c++_header.sh".
Definition
colormap.h:10
colormap::Color
Definition
colormap.h:13
colormap::Color::a
double a
Definition
colormap.h:14
colormap::Color::b
double b
Definition
colormap.h:14
colormap::Color::r
double r
Definition
colormap.h:14
colormap::Color::g
double g
Definition
colormap.h:14
colormap::Colormap::vec4
Definition
colormap.h:34
VisionX
components
pointcloud_processor
DenseCRFSegmentationProcessor
include
colormap
private
transform
rainbow.h
Generated by
1.13.2