rainbow.h
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1/**
2 * This file was automatically created with "create_c++_header.sh".
3 * Do not edit manually.
4 */
5#pragma once
6#include "../../colormap.h"
7
8namespace colormap
9{
10 namespace transform
11 {
12
13 class Rainbow : public Colormap
14 {
15 private:
16 class Wrapper : public WrapperBase
17 {
18 public:
19#ifdef float
20#error "TODO"
21#endif
22#define float local_real_t
23#include "../../../../shaders/glsl/transform_rainbow.frag"
24#undef float
25 };
26
27 public:
28 Color
29 getColor(double x) const override
30 {
31 Wrapper w;
32 vec4 c = w.colormap(x);
33 Color result;
34 result.r = std::max(0.0, std::min(1.0, c.r));
35 result.g = std::max(0.0, std::min(1.0, c.g));
36 result.b = std::max(0.0, std::min(1.0, c.b));
37 result.a = std::max(0.0, std::min(1.0, c.a));
38 return result;
39 }
40
41 std::string
42 getTitle() const override
43 {
44 return std::string("rainbow");
45 }
46
47 std::string
48 getCategory() const override
49 {
50 return std::string("transform");
51 }
52
53 std::string
54 getSource() const override
55 {
56 return std::string("vec4 colormap(float x) {\n"
57 " float r = 0.0, g = 0.0, b = 0.0;\n"
58 "\n"
59 " if (x < 0.0) {\n"
60 " r = 127.0 / 255.0;\n"
61 " } else if (x <= 1.0 / 9.0) {\n"
62 " r = 1147.5 * (1.0 / 9.0 - x) / 255.0;\n"
63 " } else if (x <= 5.0 / 9.0) {\n"
64 " r = 0.0;\n"
65 " } else if (x <= 7.0 / 9.0) {\n"
66 " r = 1147.5 * (x - 5.0 / 9.0) / 255.0;\n"
67 " } else {\n"
68 " r = 1.0;\n"
69 " }\n"
70 "\n"
71 " if (x <= 1.0 / 9.0) {\n"
72 " g = 0.0;\n"
73 " } else if (x <= 3.0 / 9.0) {\n"
74 " g = 1147.5 * (x - 1.0 / 9.0) / 255.0;\n"
75 " } else if (x <= 7.0 / 9.0) {\n"
76 " g = 1.0;\n"
77 " } else if (x <= 1.0) {\n"
78 " g = 1.0 - 1147.5 * (x - 7.0 / 9.0) / 255.0;\n"
79 " } else {\n"
80 " g = 0.0;\n"
81 " }\n"
82 "\n"
83 " if (x <= 3.0 / 9.0) {\n"
84 " b = 1.0;\n"
85 " } else if (x <= 5.0 / 9.0) {\n"
86 " b = 1.0 - 1147.5 * (x - 3.0 / 9.0) / 255.0;\n"
87 " } else {\n"
88 " b = 0.0;\n"
89 " }\n"
90 "\n"
91 " return vec4(r, g, b, 1.0);\n"
92 "}\n");
93 }
94 };
95
96 } // namespace transform
97} // namespace colormap
constexpr T c
std::string getCategory() const override
Definition rainbow.h:48
std::string getSource() const override
Definition rainbow.h:54
Color getColor(double x) const override
Definition rainbow.h:29
std::string getTitle() const override
Definition rainbow.h:42
uint32_t Color
RGBA color.
Definition color.h:8
This file offers overloads of toIce() and fromIce() functions for STL container types.
This file was automatically created with "create_c++_header.sh".
Definition colormap.h:10