Implementation of AndBase.
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#include <RobotComponents/components/MotionPlanning/ResourceRequestStrategies/ComputingPowerRequestStrategy.h>
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| | And (const ComputingPowerRequestStrategyBaseList &requestStrategies) |
| | Ctor.
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| bool | shouldAllocateComputingPower (const ::Ice::Current &=Ice::emptyCurrent) override |
| | Returns true if all compounded strategies return true.
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| void | allocatedComputingPower (const Ice::Current &=Ice::emptyCurrent) override |
| | Calls this function for all compounded strategies.
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| | CompoundedRequestStrategy (const ComputingPowerRequestStrategyBaseList &requestStrategies) |
| | Ctor.
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| void | setCurrentStateAsInitialState (const ::Ice::Current &=Ice::emptyCurrent) override |
| | Calls this function for all compounded strategies.
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| void | updateNodeCount (Ice::Long count, const Ice::Current &=Ice::emptyCurrent) override |
| | Calls this function for all compounded strategies.
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| void | updateNodeCreations (Ice::Long nodesCreated, Ice::Long tries, const Ice::Current &=Ice::emptyCurrent) override |
| | Passes this call to all sub strategies.
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| void | updateTaskStatus (armarx::TaskStatus::Status newStatus, const Ice::Current &=Ice::emptyCurrent) override |
| | Calls this function for all compounded strategies.
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| void | allocatedComputingPower (const Ice::Current &=Ice::emptyCurrent) override |
| | Default implementation.
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| void | setCurrentStateAsInitialState (const ::Ice::Current &=Ice::emptyCurrent) override |
| | Default implementation.
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| void | updateNodeCount (Ice::Long, const Ice::Current &=Ice::emptyCurrent) override |
| | Default implementation.
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| void | updateNodeCreations (Ice::Long, Ice::Long, const Ice::Current &=Ice::emptyCurrent) override |
| | Default implementation.
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| void | updateTaskStatus (armarx::TaskStatus::Status, const Ice::Current &=Ice::emptyCurrent) override |
| | Default implementation.
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| | ~ComputingPowerRequestStrategy () override=default |
| | Dtor.
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Implementation of AndBase.
- See also
- AndBase
Definition at line 173 of file ComputingPowerRequestStrategy.h.
◆ And() [1/2]
| And |
( |
const ComputingPowerRequestStrategyBaseList & | requestStrategies | ) |
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inline |
◆ And() [2/2]
Ctor used for object factories.
◆ shouldAllocateComputingPower()
| bool shouldAllocateComputingPower |
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const ::Ice::Current & | = Ice::emptyCurrent | ) |
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overridevirtual |
◆ armarx::GenericFactory
template<class Base, class Derived>
The documentation for this class was generated from the following files: