| AngularDirection() const | Cylinder | |
| AxisDirection() const | Cylinder | |
| AxisDirection() | Cylinder | |
| AxisPosition() const | Cylinder | |
| AxisPosition() | Cylinder | |
| Cylinder() | Cylinder | |
| Cylinder(const Vec3f &axisDir, const Vec3f &axisPos, float radius) | Cylinder | |
| Cylinder(const Vec3f &pointA, const Vec3f &pointB, const Vec3f &normalA, const Vec3f &normalB) | Cylinder | |
| Distance(const Vec3f &p) const | Cylinder | inline |
| DistanceAndNormal(const Vec3f &p, Vec3f *normal) const | Cylinder | inline |
| Fit(const PointCloud &pc, MiscLib::Vector< size_t >::const_iterator begin, MiscLib::Vector< size_t >::const_iterator end) | Cylinder | inline |
| Init(const MiscLib::Vector< Vec3f > &samples) | Cylinder | |
| Init(const Vec3f &axisDir, const Vec3f &axisPos, float radius) | Cylinder | |
| Init(const Vec3f &pointA, const Vec3f &pointB, const Vec3f &normalA, const Vec3f &normalB) | Cylinder | |
| Init(bool binary, std::istream *i) | Cylinder | |
| Init(FILE *i) | Cylinder | |
| Init(float *array) | Cylinder | |
| InitAverage(const MiscLib::Vector< Vec3f > &samples) | Cylinder | |
| Interpolate(const MiscLib::Vector< Cylinder > &cylinders, const MiscLib::Vector< float > &weights, Cylinder *ic) | Cylinder | static |
| Intersect(const Vec3f &p, const Vec3f &r, float *first, float *second) const | Cylinder | inline |
| LeastSquaresFit(const PointCloud &pc, MiscLib::Vector< size_t >::const_iterator begin, MiscLib::Vector< size_t >::const_iterator end) | Cylinder | |
| LeastSquaresFit(IteratorT begin, IteratorT end) | Cylinder | |
| Normal(const Vec3f &p, Vec3f *normal) const | Cylinder | inline |
| Parameters(const Vec3f &p, std::pair< float, float > *param) const | Cylinder | |
| Project(const Vec3f &p, Vec3f *pp) const | Cylinder | |
| Radius() const | Cylinder | |
| Radius() | Cylinder | |
| RequiredSamples enum value | Cylinder | |
| RotateAngularDirection(float radians) | Cylinder | |
| Serialize(bool binary, std::ostream *o) const | Cylinder | |
| Serialize(FILE *o) const | Cylinder | |
| Serialize(float *array) const | Cylinder | |
| SerializedFloatSize() | Cylinder | static |
| SerializedSize() | Cylinder | static |
| SignedDistance(const Vec3f &p) const | Cylinder | inline |
| Transform(float scale, const Vec3f &translate) | Cylinder | |
| Transform(const GfxTL::MatrixXX< 3, 3, float > &rot, const GfxTL::Vector3Df &trans) | Cylinder | |