OrientedPoint Class Reference

#include <RobotAPI/libraries/core/OrientedPoint.h>

+ Inheritance diagram for OrientedPoint:

Public Member Functions

VariantDataClassPtr clone (const Ice::Current &c=Ice::emptyCurrent) const override
 
void deserialize (const armarx::ObjectSerializerBasePtr &serializer, const ::Ice::Current &=Ice::emptyCurrent) override
 
VariantTypeId getType (const Ice::Current &c=Ice::emptyCurrent) const override
 
Ice::ObjectPtr ice_clone () const override
 
virtual Eigen::Vector3f normalToEigen () const
 
 OrientedPoint ()
 
 OrientedPoint (::Ice::Float px, ::Ice::Float py, ::Ice::Float pz, ::Ice::Float nx, ::Ice::Float ny, ::Ice::Float nz)
 
 OrientedPoint (const Eigen::Vector3f &position, const Eigen::Vector3f &normal)
 
std::string output (const Ice::Current &c=Ice::emptyCurrent) const override
 
virtual Eigen::Vector3f positionToEigen () const
 
void serialize (const armarx::ObjectSerializerBasePtr &serializer, const ::Ice::Current &=Ice::emptyCurrent) const override
 
bool validate (const Ice::Current &c=Ice::emptyCurrent) override
 

Friends

std::ostream & operator<< (std::ostream &stream, const OrientedPoint &rhs)
 

Constructor & Destructor Documentation

◆ OrientedPoint() [1/3]

◆ OrientedPoint() [2/3]

OrientedPoint ( const Eigen::Vector3f & position,
const Eigen::Vector3f & normal )

◆ OrientedPoint() [3/3]

OrientedPoint ( ::Ice::Float px,
::Ice::Float py,
::Ice::Float pz,
::Ice::Float nx,
::Ice::Float ny,
::Ice::Float nz )

Member Function Documentation

◆ clone()

VariantDataClassPtr clone ( const Ice::Current & c = Ice::emptyCurrent) const
inlineoverride

◆ deserialize()

void deserialize ( const armarx::ObjectSerializerBasePtr & serializer,
const ::Ice::Current & = Ice::emptyCurrent )
override

◆ getType()

VariantTypeId getType ( const Ice::Current & c = Ice::emptyCurrent) const
inlineoverride

◆ ice_clone()

Ice::ObjectPtr ice_clone ( ) const
inlineoverride

◆ normalToEigen()

Vector3f normalToEigen ( ) const
virtual

◆ output()

std::string output ( const Ice::Current & c = Ice::emptyCurrent) const
override

◆ positionToEigen()

Vector3f positionToEigen ( ) const
virtual

◆ serialize()

void serialize ( const armarx::ObjectSerializerBasePtr & serializer,
const ::Ice::Current & = Ice::emptyCurrent ) const
override

◆ validate()

bool validate ( const Ice::Current & c = Ice::emptyCurrent)
inlineoverride

Friends And Related Symbol Documentation

◆ operator<<

std::ostream & operator<< ( std::ostream & stream,
const OrientedPoint & rhs )
friend

The documentation for this class was generated from the following files: