Red-Purple.h
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1/**
2 * This file was automatically created with "create_c++_header.sh".
3 * Do not edit manually.
4 */
5#pragma once
6#include "../../colormap.h"
7
8namespace colormap
9{
10 namespace IDL
11 {
12
13 class RedPurple : public Colormap
14 {
15 private:
16 class Wrapper : public WrapperBase
17 {
18 public:
19#ifdef float
20#error "TODO"
21#endif
22#define float local_real_t
23#include "../../../../shaders/glsl/IDL_Red-Purple.frag"
24#undef float
25 };
26
27 public:
28 Color
29 getColor(double x) const override
30 {
31 Wrapper w;
32 vec4 c = w.colormap(x);
33 Color result;
34 result.r = std::max(0.0, std::min(1.0, c.r));
35 result.g = std::max(0.0, std::min(1.0, c.g));
36 result.b = std::max(0.0, std::min(1.0, c.b));
37 result.a = std::max(0.0, std::min(1.0, c.a));
38 return result;
39 }
40
41 std::string
42 getTitle() const override
43 {
44 return std::string("Red-Purple");
45 }
46
47 std::string
48 getCategory() const override
49 {
50 return std::string("IDL");
51 }
52
53 std::string
54 getSource() const override
55 {
56 return std::string(
57 "float colormap_red(float x) {\n"
58 " if (x < 25.97288868211422) {\n"
59 " return 3.07931034482759E+00 * x - 1.62758620689655E+00;\n"
60 " } else if(x < 154.7883608200706) {\n"
61 " return (-0.002335409922053 * x + 1.770196213987500) * x + "
62 "33.949335775363600;\n"
63 " } else {\n"
64 " return 252.0;\n"
65 " }\n"
66 "}\n"
67 "\n"
68 "float colormap_green(float x) {\n"
69 " return ((7.125813968310300E-05 * x - 2.223039020276470E-02) * x + "
70 "2.367815929630070E+00) * x - 7.739188304766140E+01;\n"
71 "}\n"
72 "\n"
73 "float colormap_blue(float x) {\n"
74 " if (x < (2.51577880184332E+01 - 5.67741935483871E-01) / "
75 "(9.88497695852535E-01 - 1.70189098998888E-01)) { // 30.0498444933\n"
76 " return 1.70189098998888E-01 * x - 5.67741935483871E-01;\n"
77 " } else if(x < 150.2124460352976) {\n"
78 " return 9.88497695852535E-01 * x - 2.51577880184332E+01;\n"
79 " } else {\n"
80 " return (-3.85393764961783E-03 * x + 2.82261880442729E+00) * x - "
81 "2.13706208872841E+02;\n"
82 " }\n"
83 "}\n"
84 "\n"
85 "vec4 colormap(float x) {\n"
86 " float t = x * 255.0;\n"
87 " float r = clamp(colormap_red(t) / 255.0, 0.0, 1.0);\n"
88 " float g = clamp(colormap_green(t) / 255.0, 0.0, 1.0);\n"
89 " float b = clamp(colormap_blue(t) / 255.0, 0.0, 1.0);\n"
90 " return vec4(r, g, b, 1.0);\n"
91 "}\n");
92 }
93 };
94
95 } // namespace IDL
96} // namespace colormap
constexpr T c
std::string getCategory() const override
Definition Red-Purple.h:48
std::string getSource() const override
Definition Red-Purple.h:54
Color getColor(double x) const override
Definition Red-Purple.h:29
std::string getTitle() const override
Definition Red-Purple.h:42
uint32_t Color
RGBA color.
Definition color.h:8
This file offers overloads of toIce() and fromIce() functions for STL container types.
This file was automatically created with "create_c++_header.sh".
Definition colormap.h:10