| alpha(float alpha) | Object | |
| color(Color color) | ElementOps< Object, data::ElementObject > | inline |
| color(Ts &&... ts) | ElementOps< Object, data::ElementObject > | inline |
| colorGlasbeyLUT(std::size_t id, int alpha=255) | ElementOps< Object, data::ElementObject > | inline |
| data_ | ElementOps< Object, data::ElementObject > | |
| DefaultObjectsPackage | Object | static |
| DefaultRelativeObjectsDirectory | Object | static |
| ElementOps(std::string const &id) | Object | inline |
| ElementOps< Object, data::ElementObject >::ElementOps(std::string const &id) | ElementOps< Object, data::ElementObject > | inline |
| enable(InteractionDescription const &interactionDescription) | ElementOps< Object, data::ElementObject > | inline |
| file(std::string const &project, std::string const &filename) | Object | inline |
| file(std::string const &filename) | Object | inline |
| fileByObjectFinder(const armarx::ObjectID &objectID, const std::string &objectsPackage=DefaultObjectsPackage, const std::string &relativeObjectsDirectory=DefaultRelativeObjectsDirectory) | Object | |
| fileByObjectFinder(const std::string &objectID, const std::string &objectsPackage=DefaultObjectsPackage, const std::string &relativeObjectsDirectory=DefaultRelativeObjectsDirectory) | Object | |
| hide() | ElementOps< Object, data::ElementObject > | inline |
| id(const std::string &id) | ElementOps< Object, data::ElementObject > | inline |
| orientation(Eigen::Quaternionf const &ori) | ElementOps< Object, data::ElementObject > | inline |
| orientation(Eigen::Matrix3f const &ori) | ElementOps< Object, data::ElementObject > | inline |
| orientation(float r, float p, float y) | ElementOps< Object, data::ElementObject > | inline |
| overrideColor(Color c) | Object | inline |
| overrideMaterial(bool value) | ElementOps< Object, data::ElementObject > | inline |
| pose(Eigen::Matrix4f const &pose) | ElementOps< Object, data::ElementObject > | inline |
| pose(Eigen::Vector3f const &position, Eigen::Quaternionf const &orientation) | ElementOps< Object, data::ElementObject > | inline |
| pose(Eigen::Vector3f const &position, Eigen::Matrix3f const &orientation) | ElementOps< Object, data::ElementObject > | inline |
| pose(const Eigen::Affine3f &pose) | ElementOps< Object, data::ElementObject > | inline |
| pose() const | ElementOps< Object, data::ElementObject > | inline |
| position(float x, float y, float z) | ElementOps< Object, data::ElementObject > | inline |
| position(Eigen::Vector3f const &pos) | ElementOps< Object, data::ElementObject > | inline |
| scale(Eigen::Vector3f scale) | ElementOps< Object, data::ElementObject > | inline |
| scale(float x, float y, float z) | ElementOps< Object, data::ElementObject > | inline |
| scale(float s) | ElementOps< Object, data::ElementObject > | inline |
| show() | ElementOps< Object, data::ElementObject > | inline |
| transformPose(Eigen::Matrix4f const &p) | ElementOps< Object, data::ElementObject > | inline |
| useCollisionModel() | Object | inline |
| useFullModel() | Object | inline |
| useOriginalColor() | Object | inline |
| visible(bool visible) | ElementOps< Object, data::ElementObject > | inline |