PrimitiveShapeConstructor.h
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#ifndef PRIMITIVESHAPECONSTRUCTOR_HEADER
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#define PRIMITIVESHAPECONSTRUCTOR_HEADER
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#include <stdio.h>
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#include <istream>
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#include "
PointCloud.h
"
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#include "
PrimitiveShape.h
"
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#include <
MiscLib/RefCount.h
>
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#include <
MiscLib/Vector.h
>
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#ifndef DLL_LINKAGE
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#define DLL_LINKAGE
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#endif
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#ifdef WIN32
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#ifndef DEPRECATED
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#define DEPRECATED __declspec(deprecated)
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#endif
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#else
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#define DEPRECATED
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#endif
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class
DLL_LINKAGE
PrimitiveShapeConstructor
:
public
MiscLib::RefCount
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{
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public
:
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virtual
size_t
Identifier()
const
= 0;
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virtual
unsigned
int
RequiredSamples()
const
= 0;
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virtual
PrimitiveShape
* Construct(
const
MiscLib::Vector<Vec3f>
& points,
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const
MiscLib::Vector<Vec3f>
& normals)
const
= 0;
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virtual
PrimitiveShape
* Construct(
const
MiscLib::Vector<Vec3f>
& samples)
const
= 0;
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virtual
PrimitiveShape
* Deserialize(std::istream* i,
bool
binary =
true
)
const
= 0;
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virtual
size_t
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SerializedSize()
const
= 0;
// returns the serialized size excluding the identifier byte
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};
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#endif
Vector.h
PrimitiveShape
PrimtiveShape is a shape primitive in conjunction with a parametrization.
Definition:
PrimitiveShape.h:34
RefCount.h
MiscLib::Vector
Definition:
Vector.h:19
PrimitiveShapeConstructor
Definition:
PrimitiveShapeConstructor.h:24
MiscLib::RefCount
Definition:
RefCount.h:9
PointCloud.h
DLL_LINKAGE
#define DLL_LINKAGE
Definition:
basic.h:12
PrimitiveShape.h
VisionX
components
pointcloud_processor
EfficientRANSACPrimitiveExtractor
EfficientRANSAC
PrimitiveShapeConstructor.h
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