DetailedApplicationView Class Reference

View that shows detailed information about a Scenario, Package or Application. More...

#include <ArmarXGui/gui-plugins/ScenarioManager/gui/detailedapplicationview.h>

+ Inheritance diagram for DetailedApplicationView:

Public Slots

void updateStatus ()
 Updates the status of the displayed item.
 

Signals

void addParameterButtonClicked ()
 
void applicationEnabledChange (bool enabled)
 
void makeLocalButtonClicked ()
 
void restartButtonClicked ()
 
void saveScenario (ScenarioManager::Data_Structure::ApplicationInstancePtr application)
 
void startButtonClicked ()
 
void stopButtonClicked ()
 
void toolButtonClicked ()
 

Public Member Functions

 DetailedApplicationView (QWidget *parent=0)
 Constructor that sets up the ui.
 
void showApplication (ScenarioManager::Data_Structure::ApplicationPtr application)
 Show an Application.
 
void showApplicationInstance (ScenarioManager::Data_Structure::ApplicationInstancePtr appInstance, ScenarioItem *item)
 Show an ApplicationInstance.
 
void showPackage (ScenarioManager::Data_Structure::PackagePtr package)
 Show a Package.
 
void showScenario (ScenarioManager::Data_Structure::ScenarioPtr scenario)
 Show a Scenario.
 
 ~DetailedApplicationView () override
 Destructor.
 

Detailed Description

View that shows detailed information about a Scenario, Package or Application.

Shows status and parameters of the object. Also allows starting, stopping and restarting of Scenarios and Applications.

Constructor & Destructor Documentation

◆ DetailedApplicationView()

DetailedApplicationView ( QWidget * parent = 0)
explicit

Constructor that sets up the ui.

Parameters
parentparent widget

◆ ~DetailedApplicationView()

~DetailedApplicationView ( )
override

Destructor.

Member Function Documentation

◆ addParameterButtonClicked

void addParameterButtonClicked ( )
signal

◆ applicationEnabledChange

void applicationEnabledChange ( bool enabled)
signal

◆ makeLocalButtonClicked

void makeLocalButtonClicked ( )
signal

◆ restartButtonClicked

void restartButtonClicked ( )
signal

◆ saveScenario

void saveScenario ( ScenarioManager::Data_Structure::ApplicationInstancePtr application)
signal

◆ showApplication()

void showApplication ( ScenarioManager::Data_Structure::ApplicationPtr application)

Show an Application.

Parameters
applicationApplication to show

◆ showApplicationInstance()

void showApplicationInstance ( ScenarioManager::Data_Structure::ApplicationInstancePtr appInstance,
ScenarioItem * item )

Show an ApplicationInstance.

Parameters
appInstanceApplicationInstance to show

◆ showPackage()

void showPackage ( ScenarioManager::Data_Structure::PackagePtr package)

Show a Package.

Parameters
packagePackage to show

◆ showScenario()

void showScenario ( ScenarioManager::Data_Structure::ScenarioPtr scenario)

Show a Scenario.

Parameters
scenarioScenario to show

◆ startButtonClicked

void startButtonClicked ( )
signal

◆ stopButtonClicked

void stopButtonClicked ( )
signal

◆ toolButtonClicked

void toolButtonClicked ( )
signal

◆ updateStatus

void updateStatus ( )
slot

Updates the status of the displayed item.


The documentation for this class was generated from the following files: