27 #include <IceUtil/Handle.h>
31 #include <MemoryX/interface/core/FusionMethods.h>
35 class EntityFusionMethod;
56 this->methodName = methodName;
68 const ::Ice::Current& = Ice::emptyCurrent)
override
80 EntityBasePtr fuseEntity(
const EntityBasePtr& baseEntity,
81 const EntityBasePtr& updateEntity,
82 const ::Ice::Current& = Ice::emptyCurrent)
override = 0;
91 std::string methodName;