Hardcandy.h
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1/**
2 * This file was automatically created with "create_c++_header.sh".
3 * Do not edit manually.
4 */
5#pragma once
6#include "../../colormap.h"
7
8namespace colormap
9{
10 namespace IDL
11 {
12
13 class Hardcandy : public Colormap
14 {
15 private:
16 class Wrapper : public WrapperBase
17 {
18 public:
19#ifdef float
20#error "TODO"
21#endif
22#define float local_real_t
23#include "../../../../shaders/glsl/IDL_Hardcandy.frag"
24#undef float
25 };
26
27 public:
28 Color
29 getColor(double x) const override
30 {
31 Wrapper w;
32 vec4 c = w.colormap(x);
33 Color result;
34 result.r = std::max(0.0, std::min(1.0, c.r));
35 result.g = std::max(0.0, std::min(1.0, c.g));
36 result.b = std::max(0.0, std::min(1.0, c.b));
37 result.a = std::max(0.0, std::min(1.0, c.a));
38 return result;
39 }
40
41 std::string
42 getTitle() const override
43 {
44 return std::string("Hardcandy");
45 }
46
47 std::string
48 getCategory() const override
49 {
50 return std::string("IDL");
51 }
52
53 std::string
54 getSource() const override
55 {
56 return std::string(
57 "float colormap_red(float x) {\n"
58 " const float pi = 3.141592653589793238462643383279502884197169399;\n"
59 " float v = sin(2.0 * pi * (1.0 / (2.0 * 0.143365330321852)) * x + 1.55) * "
60 "(322.0 * x) + 191.0 * x;\n"
61 " if (v < 0.0) {\n"
62 " v = -v;\n"
63 " } else if (v > 255.0) {\n"
64 " v = 255.0 - (v - 255.0);\n"
65 " }\n"
66 " return v;\n"
67 "}\n"
68 "\n"
69 "float colormap_green(float x) {\n"
70 " const float pi = 3.141592653589793238462643383279502884197169399;\n"
71 " float v = sin(2.0 * pi / 0.675 * (x + 0.015)) * 190.0 + 25.0;\n"
72 " if (v < 0.0) {\n"
73 " return -v;\n"
74 " } else {\n"
75 " return v;\n"
76 " }\n"
77 "}\n"
78 "\n"
79 "float colormap_blue(float x) {\n"
80 " const float pi = 3.141592653589793238462643383279502884197169399;\n"
81 " return sin(2.0 * pi * (x * -3.45 - 0.02)) * 127.5 + 127.5;\n"
82 "}\n"
83 "\n"
84 "vec4 colormap(float x) {\n"
85 " float r = clamp(colormap_red(x) / 255.0, 0.0, 1.0);\n"
86 " float g = clamp(colormap_green(x) / 255.0, 0.0, 1.0);\n"
87 " float b = clamp(colormap_blue(x) / 255.0, 0.0, 1.0);\n"
88 " return vec4(r, g, b, 1.0);\n"
89 "}\n");
90 }
91 };
92
93 } // namespace IDL
94} // namespace colormap
constexpr T c
std::string getCategory() const override
Definition Hardcandy.h:48
std::string getSource() const override
Definition Hardcandy.h:54
Color getColor(double x) const override
Definition Hardcandy.h:29
std::string getTitle() const override
Definition Hardcandy.h:42
uint32_t Color
RGBA color.
Definition color.h:8
This file offers overloads of toIce() and fromIce() functions for STL container types.
This file was automatically created with "create_c++_header.sh".
Definition colormap.h:10