#include <math.h>
#include "Math/Math3d.h"
Go to the source code of this file.
◆ DSHT_HAND_MODEL_PATH
#define DSHT_HAND_MODEL_PATH |
Value: "/home/SMBAD/schieben/home/armarx/VisionX/source/VisionX/vision_algorithms/" \
"HandLocalizationWithFingertips/HandModel/HandModelArmar3bRight-2015.txt"
Definition at line 67 of file HandLocalisationConstants.h.
◆ DSHT_IMAGE_HEIGHT
#define DSHT_IMAGE_HEIGHT 480 |
◆ DSHT_IMAGE_WIDTH
#define DSHT_IMAGE_WIDTH 640 |
◆ DSHT_MAX_POLYGON_CORNERS
#define DSHT_MAX_POLYGON_CORNERS 18 |
◆ DSHT_NUM_FINGERS
#define DSHT_NUM_FINGERS 5 |
◆ DSHT_NUM_PARAMETERS
#define DSHT_NUM_PARAMETERS 12 |
◆ DSHT_OI_FILE_PATH
#define DSHT_OI_FILE_PATH "/home/SMBAD/schieben/home/MeinSVN/RobotHandTracking/OI-files/rightHand-David.iv" |
◆ DSHT_OI_RENDERSIZE_X
#define DSHT_OI_RENDERSIZE_X 760 |
◆ DSHT_OI_RENDERSIZE_Y
#define DSHT_OI_RENDERSIZE_Y 570 |
◆ DSHT_USE_ARMAR3B
◆ DSHT_USE_EDGE_DIRECTION
#define DSHT_USE_EDGE_DIRECTION |