This class provides the main window of the plugin.
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#include <MemoryX/gui-plugins/SceneEditor/gui/SceneEditorMainWindowController.h>
This class provides the main window of the plugin.
This class is a custom armarx::ArmarXComponentWidgetController.
It initializes the central widget and all dock widgets.
It creates the main window of the plugin and provides all functions to integrate the plugin in the ArmarXGui. It establishes the connection to MemoryX via Ice.
SceneEditorMainWindow brief one line description
◆ SceneEditorMainWindow()
Constructor.
Creates main window for SceneEditor and initialisizes all child widgets. Expects controller:ControllerPtr and a group editor dialog.
- Parameters
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| control | shared pointer to controller::Controller |
| groupEditorDialog | Qt::QPointer to group editor dialog |
| parent | parent widget |
◆ ~SceneEditorMainWindow()
Destructor.
Destroys the SceneEditor main window.
◆ changeEvent()
| void changeEvent |
( |
QEvent * | event | ) |
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overrideprotected |
Reimplements Qt::QWidget:changeEvent().
The state being changed in this event can be retrieved through the event supplied.
- Parameters
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- See also
- Qt::QEvent
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Qt::QWidget:changeEvent()
◆ languageChangedByUser
| void languageChangedByUser |
( |
| ) |
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signal |
Signal emitted when user changed current language.
◆ onConnect()
Enables main window and updates its widgets.
◆ onDisconnect()
◆ postDocking()
The documentation for this class was generated from the following files: