CB-PuBuGn.h
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1/**
2 * This file was automatically created with "create_c++_header.sh".
3 * Do not edit manually.
4 */
5#pragma once
6#include "../../colormap.h"
7
8namespace colormap
9{
10 namespace IDL
11 {
12
13 class CBPuBuGn : public Colormap
14 {
15 private:
16 class Wrapper : public WrapperBase
17 {
18 public:
19#ifdef float
20#error "TODO"
21#endif
22#define float local_real_t
23#include "../../../../shaders/glsl/IDL_CB-PuBuGn.frag"
24#undef float
25 };
26
27 public:
28 Color
29 getColor(double x) const override
30 {
31 Wrapper w;
32 vec4 c = w.colormap(x);
33 Color result;
34 result.r = std::max(0.0, std::min(1.0, c.r));
35 result.g = std::max(0.0, std::min(1.0, c.g));
36 result.b = std::max(0.0, std::min(1.0, c.b));
37 result.a = std::max(0.0, std::min(1.0, c.a));
38 return result;
39 }
40
41 std::string
42 getTitle() const override
43 {
44 return std::string("CB-PuBuGn");
45 }
46
47 std::string
48 getCategory() const override
49 {
50 return std::string("IDL");
51 }
52
53 std::string
54 getSource() const override
55 {
56 return std::string(
57 "float colormap_red(float x) {\n"
58 " if (x < 0.4874515235424042) {\n"
59 " return ((-4.67299169932026E+02 * x - 9.61558801325737E+01) * x - "
60 "1.42239969624745E+02) * x + 2.55174176214321E+02;\n"
61 " } else if (x < 0.7547346238979944) {\n"
62 " return -4.01060227272736E+02 * x + 3.04365078671334E+02;\n"
63 " } else {\n"
64 " return -4.15773809523774E+00 * x + 4.80902777777746E+0;\n"
65 " }\n"
66 "}\n"
67 "\n"
68 "float colormap_green(float x) {\n"
69 " if (x < 0.6119840443134308) {\n"
70 " return ((-1.86575654193875E+02 * x + 1.34788465541787E+02) * x - "
71 "1.76719831637092E+02) * x + 2.46604381236178E+02;\n"
72 " } else {\n"
73 " return ((-8.15961797068245E+02 * x + 1.63871690240040E+03) * x - "
74 "1.21797539379991E+03) * x + 4.64835362086844E+02;\n"
75 " }\n"
76 "}\n"
77 "\n"
78 "float colormap_blue(float x) {\n"
79 " if (x < 0.626910001039505) {\n"
80 " return (((1.51117885576561E+02 * x - 3.02884959951043E+02) * x + "
81 "1.53322134227491E+02) * x - 1.09362189530744E+02) * x + "
82 "2.51508758745276E+02;\n"
83 " } else {\n"
84 " return ((6.51665430892026E+02 * x - 1.29049314879284E+03) * x + "
85 "4.20233542130992E+02) * x + 2.75096926634035E+02;\n"
86 " }\n"
87 "}\n"
88 "\n"
89 "vec4 colormap(float x) {\n"
90 " float r = clamp(colormap_red(x) / 255.0, 0.0, 1.0);\n"
91 " float g = clamp(colormap_green(x) / 255.0, 0.0, 1.0);\n"
92 " float b = clamp(colormap_blue(x) / 255.0, 0.0, 1.0);\n"
93 " return vec4(r, g, b, 1.0);\n"
94 "}\n");
95 }
96 };
97
98 } // namespace IDL
99} // namespace colormap
constexpr T c
std::string getCategory() const override
Definition CB-PuBuGn.h:48
std::string getSource() const override
Definition CB-PuBuGn.h:54
Color getColor(double x) const override
Definition CB-PuBuGn.h:29
std::string getTitle() const override
Definition CB-PuBuGn.h:42
uint32_t Color
RGBA color.
Definition color.h:8
This file offers overloads of toIce() and fromIce() functions for STL container types.
This file was automatically created with "create_c++_header.sh".
Definition colormap.h:10