CGraphLookupTable Class Reference

#include <RobotAPI/components/EarlyVisionGraph/GraphLookupTable.h>

Public Member Functions

void buildLookupTable (CSphericalGraph *pGraph)
 
 CGraphLookupTable (int nMaxZenithBins, int nMaxAzimuthBins)
 
int getClosestNode (Eigen::Vector3d position)
 
int getClosestNode (Eigen::Vector3d position, bool &bExact)
 
int getClosestNode (TSphereCoord position)
 
int getClosestNode (TSphereCoord position, bool &bExact)
 
 ~CGraphLookupTable ()
 

Detailed Description

Definition at line 22 of file GraphLookupTable.h.

Constructor & Destructor Documentation

◆ CGraphLookupTable()

CGraphLookupTable ( int nMaxZenithBins,
int nMaxAzimuthBins )

Definition at line 23 of file GraphLookupTable.cpp.

◆ ~CGraphLookupTable()

Definition at line 31 of file GraphLookupTable.cpp.

Member Function Documentation

◆ buildLookupTable()

void buildLookupTable ( CSphericalGraph * pGraph)

Definition at line 37 of file GraphLookupTable.cpp.

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◆ getClosestNode() [1/4]

int getClosestNode ( Eigen::Vector3d position)

Definition at line 61 of file GraphLookupTable.cpp.

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◆ getClosestNode() [2/4]

int getClosestNode ( Eigen::Vector3d position,
bool & bExact )

Definition at line 68 of file GraphLookupTable.cpp.

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◆ getClosestNode() [3/4]

int getClosestNode ( TSphereCoord position)

Definition at line 54 of file GraphLookupTable.cpp.

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◆ getClosestNode() [4/4]

int getClosestNode ( TSphereCoord position,
bool & bExact )

Definition at line 77 of file GraphLookupTable.cpp.

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The documentation for this class was generated from the following files: