CB-OrRd.h
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1/**
2 * This file was automatically created with "create_c++_header.sh".
3 * Do not edit manually.
4 */
5#pragma once
6#include "../../colormap.h"
7
8namespace colormap
9{
10 namespace IDL
11 {
12
13 class CBOrRd : public Colormap
14 {
15 private:
16 class Wrapper : public WrapperBase
17 {
18 public:
19#ifdef float
20#error "TODO"
21#endif
22#define float local_real_t
23#include "../../../../shaders/glsl/IDL_CB-OrRd.frag"
24#undef float
25 };
26
27 public:
28 Color
29 getColor(double x) const override
30 {
31 Wrapper w;
32 vec4 c = w.colormap(x);
33 Color result;
34 result.r = std::max(0.0, std::min(1.0, c.r));
35 result.g = std::max(0.0, std::min(1.0, c.g));
36 result.b = std::max(0.0, std::min(1.0, c.b));
37 result.a = std::max(0.0, std::min(1.0, c.a));
38 return result;
39 }
40
41 std::string
42 getTitle() const override
43 {
44 return std::string("CB-OrRd");
45 }
46
47 std::string
48 getCategory() const override
49 {
50 return std::string("IDL");
51 }
52
53 std::string
54 getSource() const override
55 {
56 return std::string(
57 "float colormap_erf(float x) {\n"
58 " // erf approximation formula\n"
59 " const float pi = 3.141592653589793238462643383279502884197169399;\n"
60 " const float a = -8.0 * (pi - 3.0) / (3.0 * pi * (pi - 4.0));\n"
61 " float v = 1.0 - exp(-x * x * (4.0 / pi + a * x * x) / (1.0 + a * x * x));\n"
62 " return sign(x) * sqrt(v);\n"
63 "}\n"
64 "\n"
65 "float colormap_red(float x) {\n"
66 " return 127.0548665301906 * (1.0 - colormap_erf(2.926357498911938 * (x - "
67 "1.0)));\n"
68 "}\n"
69 "\n"
70 "float colormap_green(float x) {\n"
71 " if (x < 0.3619403852314316) {\n"
72 " return (-1.54198428391755E+02 * x - 1.02444772146395E+02) * x + "
73 "2.46537152765234E+02;\n"
74 " } else {\n"
75 " return (-9.36243338922068E+01 * x - 2.52981049073614E+02) * x + "
76 "2.93087053416795E+02;\n"
77 " }\n"
78 "}\n"
79 "\n"
80 "float colormap_blue(float x) {\n"
81 " if (x < 0.257177186368595) {\n"
82 " return -3.12872659968267E+02 * x + 2.36904283447911E+02;\n"
83 " } else if (x < 0.3782584246092673) {\n"
84 " return -2.10348217636022E+02 * x + 2.10537335834895E+02;\n"
85 " } else if (x < 0.4977365973504272) {\n"
86 " return -3.49969458128060E+02 * x + 2.63350246305405E+02;\n"
87 " } else if (x < 0.6243924786616242) {\n"
88 " return -1.32763025210105E+02 * x + 1.55238655462198E+02;\n"
89 " } else if (x < 0.7554357868699768) {\n"
90 " return -3.23593609804140E+02 * x + 2.74391837181314E+02;\n"
91 " } else {\n"
92 " return -2.41701581027554E+02 * x + 2.12527667984095E+02;\n"
93 " }\n"
94 "}\n"
95 "\n"
96 "vec4 colormap(float x) {\n"
97 " float r = clamp(colormap_red(x) / 255.0, 0.0, 1.0);\n"
98 " float g = clamp(colormap_green(x) / 255.0, 0.0, 1.0);\n"
99 " float b = clamp(colormap_blue(x) / 255.0, 0.0, 1.0);\n"
100 " return vec4(r, g, b, 1.0);\n"
101 "}\n");
102 }
103 };
104
105 } // namespace IDL
106} // namespace colormap
constexpr T c
std::string getCategory() const override
Definition CB-OrRd.h:48
std::string getSource() const override
Definition CB-OrRd.h:54
Color getColor(double x) const override
Definition CB-OrRd.h:29
std::string getTitle() const override
Definition CB-OrRd.h:42
uint32_t Color
RGBA color.
Definition color.h:8
This file offers overloads of toIce() and fromIce() functions for STL container types.
This file was automatically created with "create_c++_header.sh".
Definition colormap.h:10