#include <VisionX/components/image_processor/ValveAttention/hog.h>
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| void | findSalientRegions (const CByteImage *origin, CFloatImage *saliencyImage) |
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| | HoG (int numOfBing=16, int sampleTime=500, int numOfHistory=2, int minRandomWindow=20, int randomWindowScaleFloor=1, int randomWindowScaleCeil=2) |
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| void | loadTrainingData (std::string path) |
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| void | setParameters (bool useHough, bool useHoG) |
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Definition at line 47 of file hog.h.
◆ HoG()
| HoG |
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int | numOfBing = 16, |
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int | sampleTime = 500, |
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int | numOfHistory = 2, |
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int | minRandomWindow = 20, |
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int | randomWindowScaleFloor = 1, |
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int | randomWindowScaleCeil = 2 ) |
◆ findSalientRegions()
| void findSalientRegions |
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const CByteImage * | origin, |
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CFloatImage * | saliencyImage ) |
◆ loadTrainingData()
| void loadTrainingData |
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std::string | path | ) |
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◆ setParameters()
| void setParameters |
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bool | useHough, |
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bool | useHoG ) |
The documentation for this class was generated from the following files:
- VisionX/components/image_processor/ValveAttention/hog.h
- VisionX/components/image_processor/ValveAttention/hog.cpp