supernova.h
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1/**
2 * This file was automatically created with "create_c++_header.sh".
3 * Do not edit manually.
4 */
5#pragma once
6#include "../../colormap.h"
7
8namespace colormap
9{
10 namespace transform
11 {
12
13 class Supernova : public Colormap
14 {
15 private:
16 class Wrapper : public WrapperBase
17 {
18 public:
19#ifdef float
20#error "TODO"
21#endif
22#define float local_real_t
23#include "../../../../shaders/glsl/transform_supernova.frag"
24#undef float
25 };
26
27 public:
28 Color
29 getColor(double x) const override
30 {
31 Wrapper w;
32 vec4 c = w.colormap(x);
33 Color result;
34 result.r = std::max(0.0, std::min(1.0, c.r));
35 result.g = std::max(0.0, std::min(1.0, c.g));
36 result.b = std::max(0.0, std::min(1.0, c.b));
37 result.a = std::max(0.0, std::min(1.0, c.a));
38 return result;
39 }
40
41 std::string
42 getTitle() const override
43 {
44 return std::string("supernova");
45 }
46
47 std::string
48 getCategory() const override
49 {
50 return std::string("transform");
51 }
52
53 std::string
54 getSource() const override
55 {
56 return std::string(
57 "float colormap_f1(float x) {\n"
58 " return (0.3647 * x + 164.02) * x + 154.21;\n"
59 "}\n"
60 "\n"
61 "float colormap_f2(float x) {\n"
62 " return (126.68 * x + 114.35) * x + 0.1551;\n"
63 "}\n"
64 "\n"
65 "float colormap_red(float x) {\n"
66 " if (x < 0.0) {\n"
67 " return 0.0;\n"
68 " } else if (x < 0.136721748106749) {\n"
69 " return colormap_f2(x) / 255.0;\n"
70 " } else if (x < 0.23422409711017) {\n"
71 " return (1789.6 * x - 226.52) / 255.0;\n"
72 " } else if (x < 0.498842730309711) {\n"
73 " return colormap_f1(x) / 255.0;\n"
74 " } else if (x < 0.549121259378134) {\n"
75 " return (-654.951781800243 * x + 562.838873112072) / 255.0;\n"
76 " } else if (x < 1.0) {\n"
77 " return ((3.6897 * x + 11.125) * x + 223.15) / 255.0;\n"
78 " } else {\n"
79 " return 237.0 / 255.0;\n"
80 " }\n"
81 "}\n"
82 "\n"
83 "float colormap_green(float x) {\n"
84 " if (x < 0.0) {\n"
85 " return 154.0 / 255.0;\n"
86 " } else if (x < 3.888853260731947e-2) {\n"
87 " return colormap_f1(x) / 255.0;\n"
88 " } else if (x < 0.136721748106749e0) {\n"
89 " return (-1455.86353067466 * x + 217.205447330541) / 255.0;\n"
90 " } else if (x < 0.330799131955394) {\n"
91 " return colormap_f2(x) / 255.0;\n"
92 " } else if (x < 0.498842730309711) {\n"
93 " return (1096.6 * x - 310.91) / 255.0;\n"
94 " } else if (x < 0.549121259378134) {\n"
95 " return colormap_f1(x) / 255.0;\n"
96 " } else {\n"
97 " return 244.0 / 255.0;\n"
98 " }\n"
99 "}\n"
100 "\n"
101 "float colormap_blue(float x) {\n"
102 " if (x < 0.0) {\n"
103 " return 93.0 / 255.0;\n"
104 " } else if (x < 3.888853260731947e-2) {\n"
105 " return (1734.6 * x + 93.133) / 255.0;\n"
106 " } else if (x < 0.234224097110170) {\n"
107 " return colormap_f1(x) / 255.0;\n"
108 " } else if (x < 0.330799131955394) {\n"
109 " return (-1457.96598791534 * x + 534.138211325166) / 255.0;\n"
110 " } else if (x < 0.549121259378134) {\n"
111 " return colormap_f2(x) / 255.0;\n"
112 " } else if (x < 1.0) {\n"
113 " return ((3.8931 * x + 176.32) * x + 3.1505) / 255.0;\n"
114 " } else {\n"
115 " return 183.0 / 255.0;\n"
116 " }\n"
117 "}\n"
118 "\n"
119 "vec4 colormap(float x) {\n"
120 " return vec4(colormap_red(x), colormap_green(x), colormap_blue(x), 1.0);\n"
121 "}\n");
122 }
123 };
124
125 } // namespace transform
126} // namespace colormap
constexpr T c
std::string getCategory() const override
Definition supernova.h:48
std::string getSource() const override
Definition supernova.h:54
Color getColor(double x) const override
Definition supernova.h:29
std::string getTitle() const override
Definition supernova.h:42
uint32_t Color
RGBA color.
Definition color.h:8
This file offers overloads of toIce() and fromIce() functions for STL container types.
This file was automatically created with "create_c++_header.sh".
Definition colormap.h:10