#include <MemoryX/components/WorkingMemory/MotionModelRestoreFusion.h>
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| EntityBasePtr | fuseEntity (const EntityBasePtr &, const EntityBasePtr &, const Ice::Current &) override |
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| | MotionModelRestoreFusion () |
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| | EntityFusionMethod (std::string methodName) |
| | Constructs a new fusion method.
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| EntityBasePtr | fuseEntity (const EntityBasePtr &baseEntity, const EntityBasePtr &updateEntity, const ::Ice::Current &=Ice::emptyCurrent) override=0 |
| | Fusion method.
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| std::string | getMethodName (const ::Ice::Current &=Ice::emptyCurrent) const override |
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| EntityBasePtr | initEntity (const EntityBasePtr &updateEntity, const ::Ice::Current &=Ice::emptyCurrent) override |
| | Initialization of an entity.
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◆ MotionModelRestoreFusion()
◆ fuseEntity()
| EntityBasePtr fuseEntity |
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const EntityBasePtr & | oldEntity, |
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const EntityBasePtr & | newEntity, |
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const Ice::Current & | ) |
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override |
The documentation for this class was generated from the following files: