MotionModelRestoreFusion Class Reference

#include <MemoryX/components/WorkingMemory/MotionModelRestoreFusion.h>

+ Inheritance diagram for MotionModelRestoreFusion:

Public Member Functions

EntityBasePtr fuseEntity (const EntityBasePtr &, const EntityBasePtr &, const Ice::Current &) override
 
 MotionModelRestoreFusion ()
 
- Public Member Functions inherited from EntityFusionMethod
 EntityFusionMethod (std::string methodName)
 Constructs a new fusion method.
 
EntityBasePtr fuseEntity (const EntityBasePtr &baseEntity, const EntityBasePtr &updateEntity, const ::Ice::Current &=Ice::emptyCurrent) override=0
 Fusion method.
 
std::string getMethodName (const ::Ice::Current &=Ice::emptyCurrent) const override
 
EntityBasePtr initEntity (const EntityBasePtr &updateEntity, const ::Ice::Current &=Ice::emptyCurrent) override
 Initialization of an entity.
 

Detailed Description

Definition at line 37 of file MotionModelRestoreFusion.h.

Constructor & Destructor Documentation

◆ MotionModelRestoreFusion()

Definition at line 31 of file MotionModelRestoreFusion.cpp.

+ Here is the call graph for this function:

Member Function Documentation

◆ fuseEntity()

EntityBasePtr fuseEntity ( const EntityBasePtr & oldEntity,
const EntityBasePtr & newEntity,
const Ice::Current &  )
override

Definition at line 37 of file MotionModelRestoreFusion.cpp.


The documentation for this class was generated from the following files: