35#include <RobotAPI/interface/units/ForceTorqueUnit.h>
50 "AgentName",
"Name of the agent for which the sensor values are provided");
52 "ForceTorqueTopicName",
54 "Name of the topic on which the sensor values are provided");
82 return "ForceTorqueUnit";
ComponentPropertyDefinitions(std::string prefix, bool hasObjectNameParameter=true)
ForceTorqueUnitPropertyDefinitions(std::string prefix)
The ForceTorqueUnit class.
void onInitComponent() override
Pure virtual hook for the subclass.
virtual void onExitForceTorqueUnit()=0
void onConnectComponent() override
Pure virtual hook for the subclass.
PropertyDefinitionsPtr createPropertyDefinitions() override
virtual void onStartForceTorqueUnit()=0
virtual void onInitForceTorqueUnit()=0
void onExitComponent() override
Hook for subclass.
ForceTorqueUnitListenerPrx listenerPrx
std::string getDefaultName() const override
Retrieve default name of component.
std::string prefix
Prefix of the properties such as namespace, domain, component name, etc.
PropertyDefinition< PropertyType > & defineOptionalProperty(const std::string &name, PropertyType defaultValue, const std::string &description="", PropertyDefinitionBase::PropertyConstness constness=PropertyDefinitionBase::eConstant)
PropertyDefinition< PropertyType > & defineRequiredProperty(const std::string &name, const std::string &description="", PropertyDefinitionBase::PropertyConstness constness=PropertyDefinitionBase::eConstant)
SensorActorUnit()
Constructs a SensorActorUnit.
This file offers overloads of toIce() and fromIce() functions for STL container types.
IceUtil::Handle< class PropertyDefinitionContainer > PropertyDefinitionsPtr
PropertyDefinitions smart pointer type.